On Fri, 28 Mar 2003, Ian Romanick wrote:
> Right now UT2k3 is toast on all open-source drivers. The only drivers
> that seem to work are ATI's, Nvidia's, and (perhaps) PowerVR's
> close-source drivers. I'm *trying* to get some time in on the R200
> driver, but I'm pretty swamped by my other D
Dan wrote:
Hi all,
I just installed UT2k3 and all patches and tried it under xfree86-4.3.0
and there are a number or rendering 'issues' apparent.
I have a Radeon 64MB DDR ViVo:
01:00.0 VGA compatible controller: ATI Technologies Inc Radeon R100 QD
[Radeon 64 DDR] (prog-if 00 [VGA])
Subsy
Hi all,
I just installed UT2k3 and all patches and tried it under xfree86-4.3.0
and there are a number or rendering 'issues' apparent.
I have a Radeon 64MB DDR ViVo:
01:00.0 VGA compatible controller: ATI Technologies Inc Radeon R100 QD
[Radeon 64 DDR] (prog-if 00 [VGA])
Subsystem: ATI T
Ian Romanick <[EMAIL PROTECTED]> wrote:
> Since it appears that the filp work has been merged in to the trunk, [...]
Oh, I noticed too late
> I'm going to freeze the texmem-0-0-1 branch and begin the arduous task of
> merging the trunk. Since I'm not quite as experienced at doing merges
The use of 'minimum = 1' is definitely correct for GL_LINES.
It sounds like what's actually happening is that the stride of the vertex
arrays isn't being taken correctly into account when chopping the large arrays
into bite-sized chunks...
Keith
--- Begin Message ---
Bugs item #677007, was open
Leif Delgass wrote:
I ran into that as well, see:
http://marc.theaimsgroup.com/?l=dri-devel&m=104457475806902&w=2
I think the code related to bufferSize in
xc/programs/Xserver/GL/mesa/src/X/xf86glx.c is suspect regarding
bufferSize. I think the X visual depth is being used instead of the sum
of
Martin Spott wrote:
I'd like to express my thanks for the merge of XFree86-4.3 and the related
work.
The current 'trunk' is the most stable and accurate implementation of hw-
accelerated OpenGL I've seen on Linux with a Radeon (in my case) for quite
some time (as long as you factor out the light po
On Fri, 28 Mar 2003, Keith Whitwell wrote:
> Leif Delgass wrote:
> > On Thu, 27 Mar 2003, Keith Whitwell wrote:
> >
> >
> >>Leif Delgass wrote:
> >>
> >>>I removed the alpha component from the visuals because the 32 bit span
> >>>read function in i830_span.c doesn't read alpha from the framebuff
Leif Delgass wrote:
On Thu, 27 Mar 2003, Keith Whitwell wrote:
Leif Delgass wrote:
I removed the alpha component from the visuals because the 32 bit span
read function in i830_span.c doesn't read alpha from the framebuffer (it
always returns 255). There's a comment there saying that it should w
I'd like to express my thanks for the merge of XFree86-4.3 and the related
work.
The current 'trunk' is the most stable and accurate implementation of hw-
accelerated OpenGL I've seen on Linux with a Radeon (in my case) for quite
some time (as long as you factor out the light position issues with
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