Re: [Dri-devel] R200 - what can I do to help?

2002-12-29 Thread D. Hageman
On Sun, 29 Dec 2002, magenta wrote: > On Sun, Dec 29, 2002 at 08:06:58PM -0600, D. Hageman wrote: > > > > > > I know that my engine Solace (http://www.cs.nmsu.edu/~joshagam/Solace/) > > > causes such artifacts... my guess is that it happens when playing back a > > > displaylist which was created

RE: [Dri-devel] R200 - what can I do to help?

2002-12-29 Thread Daniel Vogel
> I can't comment on the UT2003 though. I have seen some screenshots which > makes me believe that patch to convert the textures isn't so ... nice. Can't comment on Linux though on Mac and Windows at least the textures get decompressed correctly and the code is the same on all platforms. Keep in

Re: [Dri-devel] R200 - what can I do to help?

2002-12-29 Thread magenta
On Sun, Dec 29, 2002 at 08:06:58PM -0600, D. Hageman wrote: > > > > I know that my engine Solace (http://www.cs.nmsu.edu/~joshagam/Solace/) > > causes such artifacts... my guess is that it happens when playing back a > > displaylist which was created using glArrayElement(). (I'm guessing that > >

[Dri-devel] Availability of CVS RPMS

2002-12-29 Thread D. Hageman
I have RPMS available of the CVS version of the main XFree86 CVS tree merged with the CVS version of the DRI tree dated 20021224. If anyone is interested in testing with these, then I can make the available. No guarantee they will work for you. I only use the radeon stuff out of them, but a

Re: [Dri-devel] R200 - what can I do to help?

2002-12-29 Thread D. Hageman
On Sun, 29 Dec 2002, magenta wrote: > On Sun, Dec 29, 2002 at 12:07:40PM +, Keith Whitwell wrote: > > Mark wrote: > > > So i've been sitting on the sidelines waiting for a fix for the rendering bugs > > > in the R200 driver, but it doesn't seem like anyone is tackling it. I'm > > > running a

Re: [Dri-devel] R200 - what can I do to help?

2002-12-29 Thread magenta
On Sun, Dec 29, 2002 at 12:07:40PM +, Keith Whitwell wrote: > Mark wrote: > > So i've been sitting on the sidelines waiting for a fix for the rendering bugs > > in the R200 driver, but it doesn't seem like anyone is tackling it. I'm > > running a Radeon Mobility 9000. RTCW is playable but wit

Re: [Dri-devel] R200 - what can I do to help?

2002-12-29 Thread D. Hageman
On Sun, 29 Dec 2002, Mark wrote: > So i've been sitting on the sidelines waiting for a fix for the rendering bugs > in the R200 driver, but it doesn't seem like anyone is tackling it. I'm > running a Radeon Mobility 9000. RTCW is playable but with significant > artifacts, half life has same. UT

Re: [Dri-devel] R200 - what can I do to help?

2002-12-29 Thread Keith Whitwell
Mark wrote: So i've been sitting on the sidelines waiting for a fix for the rendering bugs in the R200 driver, but it doesn't seem like anyone is tackling it. I'm running a Radeon Mobility 9000. RTCW is playable but with significant artifacts, half life has same. UT2003 looks totally insane, cr

Re: [Dri-devel] radeon: segfault with SW TCL

2002-12-29 Thread Keith Whitwell
Michel Dänzer wrote: This patch avoids a segfault when running tuxracer with SW TCL, but I suspect it's just a workaround, I hope someone more familiar with Mesa sees and fixes the real problem. This didn't happen a while ago, it's probably related to Ian's secondary color fixes? What you want i

[Dri-devel] R200 - what can I do to help?

2002-12-29 Thread Mark
So i've been sitting on the sidelines waiting for a fix for the rendering bugs in the R200 driver, but it doesn't seem like anyone is tackling it. I'm running a Radeon Mobility 9000. RTCW is playable but with significant artifacts, half life has same. UT2003 looks totally insane, crazy polygons