On Thursday 04 Jul 2002 8:03 pm, Tim Smith scribed numinously:"
> On Thursday 04 Jul 2002 7:22 pm, Felix Kühling scribed numinously:"
>
> > On Thu, 4 Jul 2002 17:19:23 +0100
> >
> > Tim Smith <[EMAIL PROTECTED]> wrote:
> > > (on my system glxgears behaves quite oddly with pageflipping enabled
> >
On Thu, 4 Jul 2002, Tim Smith wrote:
>
> (on my system glxgears behaves quite oddly with pageflipping enabled even
> with only one; it has brief periods of seeming to animate slowly backwards,
> but shows no significant change in framerate - it is the only app that I've
> tried that behaves so s
On Thursday 04 Jul 2002 7:22 pm, Felix Kühling scribed numinously:"
> On Thu, 4 Jul 2002 17:19:23 +0100
>
> Tim Smith <[EMAIL PROTECTED]> wrote:
> > (on my system glxgears behaves quite oddly with pageflipping enabled
> > even with only one; it has brief periods of seeming to animate slowly
> > ba
On Thursday 04 Jul 2002 7:11 pm, Keith Whitwell scribed numinously:"
> Tim Smith wrote:
> > On Thursday 04 Jul 2002 5:28 pm, Keith Whitwell scribed numinously:"
> >
> >>>I've just tried two glxgears at the same time and I am seeing utterly
> >>>strange behaviour with two glxgears running, where so
On Thu, 4 Jul 2002 17:19:23 +0100
Tim Smith <[EMAIL PROTECTED]> wrote:
> (on my system glxgears behaves quite oddly with pageflipping enabled even
> with only one; it has brief periods of seeming to animate slowly backwards,
> but shows no significant change in framerate - it is the only app th
Tim Smith wrote:
> On Thursday 04 Jul 2002 5:28 pm, Keith Whitwell scribed numinously:"
>
>>>I've just tried two glxgears at the same time and I am seeing utterly
>>>strange behaviour with two glxgears running, where sometimes if I move
>>>one it will leave bits of gears behind (sometimes a whole
On Thursday 04 Jul 2002 5:28 pm, Keith Whitwell scribed numinously:"
> > I've just tried two glxgears at the same time and I am seeing utterly
> > strange behaviour with two glxgears running, where sometimes if I move
> > one it will leave bits of gears behind (sometimes a whole frame), and
> > so
José Fonseca wrote:
> Ok. I have no doubt this one is definitvely a bug.
>
> () surrounding the macro arguments are missing in several macros of
> mmath.h, so they break when the arguments contain operators with lower
> precedence. Although the attached patch fixes all macros I saw, the most
>
On Thu, Jul 04, 2002 at 12:58:13PM -0500, David Willmore wrote:
>
>I had a lockup on an older version of the mach64 DRI driver, so
>I thought I'd retest with a newer one. gltestperf locks up (no
>response to keyboard, but mouse still moves--it locked up as well
>in the older version) on the ZSmoo
I had a lockup on an older version of the mach64 DRI driver, so
I thought I'd retest with a newer one. gltestperf locks up (no
response to keyboard, but mouse still moves--it locked up as well
in the older version) on the ZSmooth Triangles size:480 test.
Not immediately, but it locks up after
> I've just tried two glxgears at the same time and I am seeing utterly
> strange behaviour with two glxgears running, where sometimes if I move one
> it will leave bits of gears behind (sometimes a whole frame), and sometimes
> corrupt my desktop background image (and I mean really corrupt; n
Tim Smith wrote:
> On Thursday 04 Jul 2002 12:41 pm, Keith Whitwell scribed numinously:"
>
>>These all seem to relate to the SET_SCISSORS patch that went in
>>recently... It seems that more sychronization is required or the scissors
>>uploaded that way are ignored by the 3d part...
>>
>>Tim? Are
On Thursday 04 Jul 2002 12:41 pm, Keith Whitwell scribed numinously:"
> These all seem to relate to the SET_SCISSORS patch that went in
> recently... It seems that more sychronization is required or the scissors
> uploaded that way are ignored by the 3d part...
>
> Tim? Are you seeing these dropp
On Thursday 04 July 2002 17:47, Massimiliano Lingua wrote:
> On Thu, 2002-07-04 at 16:59, Dieter Nützel wrote:
> > Sorry for my repost but I got no answer from you.
>
> I did not reply since I am still waiting an answer from S3/Via about
> this ; )
> The same applies to the guy who asked me some i
On Thu, 2002-07-04 at 17:28, Jens Owen wrote:
> Max,
>
> Have you seen how the Radeon driver has different routines for 2D
> accelleration with DRI enabled (uses CP) vs DRI disabled (uses MMIO)?
>
Interesting. Really. I was not aware of that. I will get in touch
with Kevin Brosius later this m
On Thu, 2002-07-04 at 16:59, Dieter Nützel wrote:
> Sorry for my repost but I got no answer from you.
I did not reply since I am still waiting an answer from S3/Via about
this ; )
The same applies to the guy who asked me some infos about electrical
specifications.
> So do you think it is possibl
Actually, Jens, I'm not even talking about getting it working with
Xinerama. Just a traditional dualhead setup with two independent
displays. Last time I tried this, the radeon driver disabled DRI.
Now, if I throw a PCI card into my machine, in addition to the AGP Radeon
7500, I can get DRI wo
max wrote:
> Alas, we still miss a good integration with the 2D part (it would be nice
> [but a super-task] if we could convert that to use DMA instead on MMIO...):
> - piece of 3D-apps win stay around
> - no 2D accel
Max,
Have you seen how the Radeon driver has different routines for 2D
acc
Adam K Kirchhoff wrote:
> Hey guys,
>
> Quick question for everyone. Last time I tried to use both the
> DVI and CRT output on my Radeon 7500 at the same time (without xinerama
> running), I got a message in my X log file saying that DRI was disabled
> because it's unsupported when using
On Thursday 04 July 2002 16:51, Dieter Nützel wrote:
> On Thursday 04 July 2002 09:51, you wrote:
> > On Thu, 4 Jul 2002 03:50:29 +0200
> > > First some Athlon memory numbers:
> > >
> > > SunWave1 nuetzel/Entwicklung# ./athlon
> >
> > is that part of memtest?
>
> No, but I've sent them to you.
>
Sorry for my repost but I got no answer from you.
-- Forwarded Message --
Subject: Re: [Dri-devel] RE: S3 VIRGE DRI in CVS now
Date: Wed, 26 Jun 2002 16:17:00 +0200
From: Dieter Nützel <[EMAIL PROTECTED]>
To: Massimiliano Lingua <[EMAIL PROTECTED]>, Alexander Stohr
<[EMAIL PR
On Thursday 04 July 2002 09:51, you wrote:
> On Thu, 4 Jul 2002 03:50:29 +0200
>
> Dieter Nützel <[EMAIL PROTECTED]> wrote:
> > On Thursday 27 June 2002 11:37, you wrote:
> > > On Tue, 25 Jun 2002 22:47:23 +0200
> > > what settings do you have in the BIOS?
> > >
> > > you get about 100MB/sec more
Daniel Kasak wrote:
> Hi all.
>
> I just set up a 2nd PC and ssh'd into mine and ran Tribes 2.
> My original post said that the lockups occur within 5 seconds of 3D
> rendering starting. That's not quite correct.
> The lockups occur only after I move the mouse (which moves the 3D scene
> around
Hi all.
I just set up a 2nd PC and ssh'd into mine and ran Tribes 2.
My original post said that the lockups occur within 5 seconds of 3D
rendering starting. That's not quite correct.
The lockups occur only after I move the mouse (which moves the 3D scene
around). But anyway ...
/var/log/XFree86
Sven,
If your seriously working on pm2 and pm3 support maybe you should
get CVS access and create a branch. Do you want CVS access to
the DRI tree ?
Alan.
On Thu, Jul 04, 2002 at 03:23:56 +0200, Sven Luther wrote:
> Hello, ...
>
> I have just submitted patch # 577344 via sourceforge, bue the p
On Thu, Jul 04, 2002 at 03:23:56PM +0200, Sven Luther wrote:
[...]
>
>BTW, is it normal that i cannot buid the DRI server out of CVS when
>changing the ProjectRoot ? It seems to try building stuff with the
>installed libraries and thus fail if ProjectRoot don't point to
>installed libraries.
Yes,
On Thu, Jul 04, 2002 at 03:23:56PM +0200, Sven Luther wrote:
> Hello, ...
>
> I have just submitted patch # 577344 via sourceforge, bue the patch did
> not get attached to the patch report, so i am sending it via the list
> also.
Forgot to attach the patch :(((
Friendly,
Sven Luther
dri_pm3
Hello, ...
I have just submitted patch # 577344 via sourceforge, bue the patch did
not get attached to the patch report, so i am sending it via the list
also.
Here is the report :
This patch enables support for :
o gamma + permedia3
o permedia3
o permedia2
in the :
o gamma kernel mo
Ok. I have no doubt this one is definitvely a bug.
() surrounding the macro arguments are missing in several macros of mmath.h, so they
break when the arguments contain operators with lower precedence. Although the
attached patch fixes all macros I saw, the most worrying are the UBYTE/FLOAT mac
>
> These all seem to relate to the SET_SCISSORS patch that went in
> recently... It seems that more sychronization is required or the
> scissors uploaded that way are ignored by the 3d part...
>
> Tim? Are you seeing these droppings?
In fact, what I'm seeing is that the effect is exactly t
Eric Anholt wrote:
> On Thu, 2002-07-04 at 00:10, Keith Whitwell wrote:
>
>>Eric Anholt wrote:
>>
>>>Here's my current list of concerns about the state of both the branch
>>>and the general CVS support of Radeons (since that's what another user
>>>and I are both playing with the most).
>>>
>>>BS
On Wed, 2002-07-03 at 22:38, Dieter Nützel wrote:
> Have you tested with UT (436) _and_ quake3 (1.31) at the _same_ time?
On a PII-233 with a 4MB gfx card? Come on get real! I can run battalion,
atlantis, and gears at the same time. Psx emulation is fine with some
simple games too. But Quake2 is
On Thu, 2002-07-04 at 02:20, Ian Molton wrote:
> On Thu, 4 Jul 2002 02:00:32 -0400
> Zilvinas Valinskas <[EMAIL PROTECTED]> wrote:
>
> > On Wed, Jul 03, 2002 at 08:50:22AM +0100, Ian Molton wrote:
> > >
> > > the QD is a 7200?
> > >
> > > I was ripped off! I was told it was a 7500!
> >
> > bac
On Thu, 4 Jul 2002 02:00:32 -0400
Zilvinas Valinskas <[EMAIL PROTECTED]> wrote:
> On Wed, Jul 03, 2002 at 08:50:22AM +0100, Ian Molton wrote:
> >
> > the QD is a 7200?
> >
> > I was ripped off! I was told it was a 7500!
>
> back then when I bought my card there were no such things as 7x00
> en
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