Re: [Dri-devel] Re: [Dri-patches] CVS Update: xc (branch:mach64-0-0-3-branch)

2002-03-25 Thread Leif Delgass
On Mon, 25 Mar 2002, Jens Owen wrote: > Leif Delgass posted to dri-patches: > > > > CVSROOT:/cvsroot/dri > > Module name:xc > > Repository: xc/xc/lib/GL/mesa/src/drv/mach64/ > > Changes by: ldelgass@usw-pr-cvs1. 02/03/24 17:52:15 > > > > Log message: > > Fix segfault wit

Re: [Dri-devel] Phantom tux fix (mach64)

2002-03-25 Thread José Fonseca
On 2002.03.25 07:00 Leif Delgass wrote: > Well, I determined that the problem with the "phantom" tux was that the > alpha test was failing. Tux is drawn with texturing disabled and alpha > test and alpha blending enabled. I found that by clearing > MACH64_TEX_MAP_AEN in scale_3d_cntl when textur

[Dri-devel] Re: [Dri-patches] CVS Update: xc (branch: mach64-0-0-3-branch)

2002-03-25 Thread Jens Owen
Leif Delgass posted to dri-patches: > > CVSROOT:/cvsroot/dri > Module name:xc > Repository: xc/xc/lib/GL/mesa/src/drv/mach64/ > Changes by: ldelgass@usw-pr-cvs1. 02/03/24 17:52:15 > > Log message: > Fix segfault with glean for real this time. ;) > > Modified files: >

Re: [Dri-devel] Mem corruption in DRI

2002-03-25 Thread Jens Owen
Robin Redeker wrote: > > On Sat, Mar 23, 2002 at 08:13:33AM -0700, Brian Paul wrote: > > Robin Redeker wrote: > > > > > > Hi, > > > > > > i am working on a level editor and when linking > > > the program with efence, i get a segmentation fault, > > > here the backtrace: > > >

[Dri-devel] RE: Problems with DRI

2002-03-25 Thread David Ortiz
Ok sorry I wasn't more specific. First of all, I run at 1024x768 at 16 bit color for the most part(this is the depth where I see errors). I'm currently using XFree86 4.1.0, which is what is in debian unstable right now. The problem has occurder accross multiple kernels ranging back to like t

[Dri-devel] Weekly #dri-devel meeting in progress on irc.openprojects.net

2002-03-25 Thread Mike A. Harris
Weekly reminder notice about the meeting. -- -- Mike A. Harris Shipping/mailing address: OS Systems Engineer 190 Pittsburgh Ave., Sault Ste. Marie, XFree86 maintainer Ontario, Canada,

Re: [Dri-devel] Mach64 Tuxracer doesn't work

2002-03-25 Thread Leif Delgass
d mach64-20020325-0822-i386-Linux.tar.bz2 > > I have reverted to > mach64-20020322-1223-i386-Linux.tar.bz2 > > Tristan > > > Il lun, 2002-03-25 alle 16:42, Leif Delgass ha scritto: > > That sounds like what we were seeing before Jose's fix for depth

Re: [Dri-devel] Problems with DRI

2002-03-25 Thread Ian Romanick
On Mon, Mar 25, 2002 at 02:14:26AM -0500, David Ortiz wrote: > Hi, I apologize if any of the questions I'm asking have been answered already > but I don't think so. I currently am runnin a machine with a viakt333 > chipset and an AthlonXP1800 and an ATI Radeon32 DDR but my problems were > repr

Re: [Dri-devel] Mach64 Tuxracer doesn't work

2002-03-25 Thread Tristan Tarrant
I used mach64-20020325-0822-i386-Linux.tar.bz2 I have reverted to mach64-20020322-1223-i386-Linux.tar.bz2 Tristan Il lun, 2002-03-25 alle 16:42, Leif Delgass ha scritto: > That sounds like what we were seeing before Jose's fix for depth scaling. > Which snapshot ar

Re: [Dri-devel] Mach64 Tuxracer doesn't work

2002-03-25 Thread Leif Delgass
That sounds like what we were seeing before Jose's fix for depth scaling. Which snapshot are you using? On 25 Mar 2002, Tristan Tarrant wrote: > Leif, > I downloaded the mach64 snapshot this morning and Tuxracer looks very > strange. It looks like it's only redrawing certain parts of the displ

[Dri-devel] Working on Radeon 8500?

2002-03-25 Thread Phillip Ezolt
Hi All, Is anyone working on DRI support for the Radeon 8500? I have heard that the Readon 7500 is supported on the tcl-0-0 branch, so I checked that out. I can see from my XFree86 log file that it doesn't support the 8500. "(WW) RADEON(0): Direct rendering not yet supported on Radeon

[Dri-devel] Mach64 Tuxracer doesn't work

2002-03-25 Thread Tristan Tarrant
Leif, I downloaded the mach64 snapshot this morning and Tuxracer looks very strange. It looks like it's only redrawing certain parts of the display (the mountains), but the rest is just a mangle of pixels, which "sort-of" look like Tux... Tristan ___