Re: [Dri-devel] Downloadable Radeon Driver and libGL compatability

2002-03-07 Thread Martin Spott
> If I only install new drivers on a stock RH 7.2 system, and use the > stock Red Hat libGL.so, then I get a client side seg fault. If I update > libGL.so from the DRI build it works. I can confirm this. It is the reason why I also took libGL/libGLU from DRI build for the FlightGear tests even t

[Dri-devel] Re: mach64 mulltiarb (fwd)

2002-03-07 Thread Leif Delgass
Well, you were right. I had added the code to set mmesa->multitex to mach64ChooseVertex for lack of a better place, so that bit's my fault ;). Well, the better place is in mach64UpdateTextureState, so I moved it there. Multiarb works now (at last!). Ok, so we still have some problems with tex

[Dri-devel] First cut at downloadable Radeon TCL driver suite

2002-03-07 Thread Jens Owen
I've posted a first cut at a downloadable Radeon TCL binaries for linux-x86 at ftp://ftp.tungstengraphics.com/dri/radeon-20020307-i386-Linux.tar.gz This is a driver suite only update built from today's tcl-0-0-branch with two patches added for XFree86 4.1 compatability. WARNING this i

Re: [Dri-devel] mach64 mipmapping

2002-03-07 Thread Gareth Hughes
Leif Delgass wrote: > In looking at the docs, I realized that the mach64 seems not to support > mipmapping on the secondary texture, as there is only one register for a > secondary texture offset, as opposed to the 11 for the primary texture. It > seems as the though the second "texture unit" i

[Dri-devel] Re: Downloadable Radeon Driver and libGL compatability

2002-03-07 Thread Jens Owen
Jens Owen wrote: > It looks like a new field was recently added to the GLXContextRec > xc/lib/GL/glx/glxclient.h:407 > > GLXDrawable currentReadable; I've moved this field to the end of the structure and the libGL.so compatability issue appears to be fixed. > I'm not sure exactly when

[Dri-devel] tuxracer's red snow

2002-03-07 Thread Jens Owen
Keith, Have you tried tuxracer recently? I'm using the latest on tcl-0-0-branch and I'm getting red snow. It's kinda cool looking--maybe like skiing would be on mars :-) -- /\ Jens Owen/ \/\ _ [EMAIL PROTECTED] /\ \ \ Steamboat Spr

[Dri-devel] Re: mach64 mulltiarb

2002-03-07 Thread Leif Delgass
I'll try to take a look at when multitex is set. I did find a problem that I committed a fix for. When stepping through multiarb, I noticed that when UpdateTexUnit is called for unit=1, SetTexImages was being passed the texture object bound to unit 0. Turns out that the mmesa->tmu_source[]

[Dri-devel] Re: Downloadable Radeon Driver and libGL compatability

2002-03-07 Thread Jens Owen
Jens Owen wrote: > Program received signal SIGSEGV, Segmentation fault. > driBindContext2 (dpy=0x804b2a8, scrn=0, draw=4194306, read=4194306, > gc=0x804d258) at dri_util.c:476 > 476 pcp->driDrawablePriv = pdp; It looks like a new field was recently added to the GLXContextRec xc/lib/G

[Dri-devel] Re: Downloadable Radeon Driver and libGL compatability

2002-03-07 Thread Jens Owen
Keith Whitwell wrote: > > Jens Owen wrote: > > > > Keith, > > > > If I only install new drivers on a stock RH 7.2 system, and use the > > stock Red Hat libGL.so, then I get a client side seg fault. If I update > > libGL.so from the DRI build it works. > > > > Could we have broken compatability i

[Dri-devel] mach64 mulltiarb

2002-03-07 Thread José Fonseca
Leif, After some debugging it seems I was right: the texture unit isn't being updated for enabling multitexturing before drawing the primitives. In case you want to reproduce do the following: gdb multiarb run (on my laptop there is an math exception because there is no SSE2 so I grab

[Dri-devel] Re: Downloadable Radeon Driver and libGL compatability

2002-03-07 Thread Jens Owen
Keith Whitwell wrote: > You need to 'c'ontinue past this signal. It always occurs as part of testing > for SSE support. GCC catches it before your real problem. > > Just hit 'c'... I'll have it in about an hour...I went ahead and did a full install of the DRI build so I need to get back to a

[Dri-devel] Re: Downloadable Radeon Driver and libGL compatability

2002-03-07 Thread Keith Whitwell
Jens Owen wrote: > > Keith, > > If I only install new drivers on a stock RH 7.2 system, and use the > stock Red Hat libGL.so, then I get a client side seg fault. If I update > libGL.so from the DRI build it works. > > Could we have broken compatability in the DRI driver interface? Here is > a

[Dri-devel] Downloadable Radeon Driver and libGL compatability

2002-03-07 Thread Jens Owen
Keith, If I only install new drivers on a stock RH 7.2 system, and use the stock Red Hat libGL.so, then I get a client side seg fault. If I update libGL.so from the DRI build it works. Could we have broken compatability in the DRI driver interface? Here is a stack trace of the glxinfo crashing

Re: [Dri-devel] Re: More TCL testing...

2002-03-07 Thread Michael
On Fri, Mar 08, 2002 at 12:20:32AM +, Keith Whitwell wrote: > Does this work on the trunk? Nope. -- Michael. ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel

Re: [Dri-devel] Re: More TCL testing...

2002-03-07 Thread Keith Whitwell
> mesa/samples/sphere. > hit 't' to switch off texturing, hit 'f' for fog, so far so good, hit > 'f' again to switch off fog and the object shading is broken (it works > when RADEON_NO_TCL=1) I'll look at it. > mesa/demos/spectex > none of the specular highlights

Re: [Dri-devel] Re: FlightGear Testing on New Radeon Driver (was: Maya

2002-03-07 Thread Keith Whitwell
Martin Spott wrote: > > >> BTW, the drivers from the main CVS trunk (first screenshot) double the frame > >> rate compared to stock XFree86-4.2.0. The drivers from 'tcl-0-0-branch' > >> (second screenshot) only show an increasement of about 50 %. Is this as > >> expected ? > > > Do you mean 50%

Re: [Dri-devel] Re: More TCL testing...

2002-03-07 Thread Michael
On Mon, Mar 04, 2002 at 07:25:51AM +, Keith Whitwell wrote: > Wow, good stuff. Well it would be if I could get it to work :o) > Hmm. Any info on this would be helpful. That *should* just work... I've just committed a fix to radeon_tris.c that fixes these (something else has broken fallbac

Re: [Dri-devel] Re: FlightGear Testing on New Radeon Driver (was: Maya

2002-03-07 Thread Martin Spott
>> BTW, the drivers from the main CVS trunk (first screenshot) double the frame >> rate compared to stock XFree86-4.2.0. The drivers from 'tcl-0-0-branch' >> (second screenshot) only show an increasement of about 50 %. Is this as >> expected ? > Do you mean 50% compared to XFree-4.2, or compared

Re: [Dri-devel] Re: FlightGear Testing on New Radeon Driver (was: Maya ....)

2002-03-07 Thread Keith Whitwell
Martin Spott wrote: > > Hi Jens, > > On Thu, Mar 07, 2002 at 08:32:02PM +0100, Martin Spott wrote: > > > At the moment I'm running with 24 bps, I'll have a try with 16 bps and 32 > > bps, too. > > O.k., 16 bps looks the same, 32 bps "is not supported by radeon driver". You want 24bps, I think

[Dri-devel] mach64 mipmapping

2002-03-07 Thread Leif Delgass
In looking at the docs, I realized that the mach64 seems not to support mipmapping on the secondary texture, as there is only one register for a secondary texture offset, as opposed to the 11 for the primary texture. It seems as the though the second "texture unit" isn't really a fully fledged

Re: [Dri-devel] Texture levels?

2002-03-07 Thread Brian Paul
Jose Fonseca wrote: > > > Nevertheless I didn't found an explanation of why the maximum texture > > > size was being derived from the maximum texture level in Mesa. In the > > > specs it says that the the maximum allowable size of a texture must be > > > _at least_ 2^(k-lod)-2*b_t , and not equal

[Dri-devel] Re: FlightGear Testing on New Radeon Driver (was: Maya ....)

2002-03-07 Thread Martin Spott
Hi Jens, On Thu, Mar 07, 2002 at 08:32:02PM +0100, Martin Spott wrote: > At the moment I'm running with 24 bps, I'll have a try with 16 bps and 32 > bps, too. O.k., 16 bps looks the same, 32 bps "is not supported by radeon driver". Until now I copied the following files from the 'build/' direct

Re: [Dri-devel] Texture levels?

2002-03-07 Thread Jose Fonseca
On Thu, 2002-03-07 at 19:21, Brian Paul wrote: > Jose Fonseca wrote: > > > > On Thu, 2002-03-07 at 17:23, Brian Paul wrote: > > > ... > > > > > > You seem to have been confused by "texture levels" before. Looks like > > > you've figured it out now. It's basically the maximum number of mipmap >

Re: [Dri-devel] Texture levels?

2002-03-07 Thread Brian Paul
Jose Fonseca wrote: > > On Thu, 2002-03-07 at 17:23, Brian Paul wrote: > > ... > > > > You seem to have been confused by "texture levels" before. Looks like > > you've figured it out now. It's basically the maximum number of mipmap > > levels AND it's related to max texture size. > > > > -Brian

Re: [Dri-devel] Texture levels?

2002-03-07 Thread Jose Fonseca
On Thu, 2002-03-07 at 17:23, Brian Paul wrote: > ... > > You seem to have been confused by "texture levels" before. Looks like > you've figured it out now. It's basically the maximum number of mipmap > levels AND it's related to max texture size. > > -Brian Right after I started this thread I

[Dri-devel] [PATCH] agpgart/DRM page_mask

2002-03-07 Thread Bjorn Helgaas
I'd like to propose putting the attached patch into the IA64 tree. The point is to be able to support both 460GX and a similar HP chipset without having to put kludges in DRM. Chris Ahna and Jeff Hartmann both seem to be OK with this approach. It's not really IA64-specific, and I did try to get

Re: [Dri-devel] Texture levels?

2002-03-07 Thread Brian Paul
Ian Romanick wrote: > > On Thu, Mar 07, 2002 at 10:23:33AM -0700, Brian Paul wrote: > > > > > On Mon, 4 Mar 2002, José Fonseca wrote: > > > > > > > > > > > > > > > > > > > > > > > But why does the number of levels has to do with the maximum texture > > > > > size? > > > > You should look at

Re: [Dri-devel] Texture levels?

2002-03-07 Thread Ian Romanick
On Thu, Mar 07, 2002 at 10:23:33AM -0700, Brian Paul wrote: > > > > On Mon, 4 Mar 2002, José Fonseca wrote: > > > > > > > > > > > > > > > > > > > But why does the number of levels has to do with the maximum texture > > > > size? > > You should look at tObj->Image[tObj->BaseLevel], not image[0

Re: [Dri-devel] Sony Vaio - PCG C1VP - mach64 branch

2002-03-07 Thread Jose Fonseca
On Thu, 2002-03-07 at 16:43, Leif Delgass wrote: > On Thu, 7 Mar 2002, José Fonseca wrote: > > > Ok. I'm gonna look into this tomorrow. Both the r128 and radeon drivers > > have PCI support, so it shouldn'be difficult to bring the PCI support to > > the same state as the AGP (i.e., just initial

Re: [Dri-devel] Texture levels?

2002-03-07 Thread Brian Paul
Leif Delgass wrote: > > On Mon, 4 Mar 2002, José Fonseca wrote: > > > On 2002.03.04 19:13 Leif Delgass wrote: > > > On Mon, 4 Mar 2002, José Fonseca wrote: > > > > > > > > > > > > > > > But why does the number of levels has to do with the maximum texture > > > size? > > > > > > As I underst

Re: [Dri-devel] Sony Vaio - PCG C1VP - mach64 branch

2002-03-07 Thread Leif Delgass
On Thu, 7 Mar 2002, José Fonseca wrote: > Ok. I'm gonna look into this tomorrow. Both the r128 and radeon drivers > have PCI support, so it shouldn'be difficult to bring the PCI support to > the same state as the AGP (i.e., just initialize it). The quickest fix to make things easier for tester

[Dri-devel] defective text console after X shutdown (Radeon 7200)

2002-03-07 Thread Marian Eichholz
Hi! With X 4.1/4.2 I got fairly often a defective text console after X shutdown. I have an ATI Radeon 7200. Ok, it is kinda offtopic, but You have the Radeon experts here, and it is obviously a driver related problem. In fact, it looks like an offset in the text screen buffer start. Sometimes,

Re: [Dri-devel] xinerama

2002-03-07 Thread Jens Owen
Antoine Jacoutot wrote: > Is there any chance for DRI to work when xinerama is enabled ? This is not supported at this time. A large amount of work would be required to get this working...however, there is Chromium, http://chromium.sourceforge.net which supports distributed 3D rendering. --

[Dri-devel] xinerama

2002-03-07 Thread Antoine Jacoutot
Hi ! I just have one simple question. Is there any chance for DRI to work when xinerama is enabled ? Thank you in advance. Best regards. Antoine ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel