Hi,
A new lottietoqml tool was ready to go (as tech preview) last week, but it
needs a dependency update before we can actually merge it. The last successful
update was May 23rd. It also introduces a Qt Quick type for supporting a
specific Lottie feature, in a submodule under the Qt.labs.lottie
Hi!
We are preparing to move the Qt Wayland QPA plugin into Qt Base where the other
QPA plugins also live. This is required for us to run autotests on
Wayland-based platforms, and it reflects that Wayland is becoming one of the
standard display server architectures on Linux desktop.
Overview a
+1! 🙂
--
Eskil Abrahamsen Blomfeldt
Principal Manager, Graphics Engines
The Qt Company
Sandakerveien 116
0484 Oslo, Norway
eskil.abrahamsen-blomfe...@qt.io
http://qt.io
From: Development on behalf of Jonas
Karlsson via Development
Sent: Tuesday, March 25, 2025
Hi, and thanks for the input!
QQuickImageProvider is an interface that returns rasterized images and is very
specifically for use with the Image component. It doesn't have support for
returning encoded files in any format (it doesn't have any requestPNG() or
requestJPEG(), and I don't think it
+1 🙂
Eskil Abrahamsen Blomfeldt
Senior Manager, Graphics Engines
The Qt Company
Sandakerveien 116
0484 Oslo, Norway
eskil.abrahamsen-blomfe...@qt.io
http://qt.io
From: Development on behalf of Tomi
Korpipää via Development
Sent: Wednesday, September 11, 2024 9:
Hi,
We recently found an issue with Qt Wayland Compositor after upgrading to
libwayland 1.23, which causes any Qt client to crash as it connects to it. To
fix this, we need to add a small last-minute API addition to a cmake function
in Qt Wayland Compositor:
https://codereview.qt-project.org/c
Hi,
I have a pending change which I would like to get into Qt 6.8 which will change
default line heights of fonts in some cases, so I thought I would mention it
here to hear if people have objections. Since it does change text layouts in
some cases, it also adds a fallback mechanism to previous
+1 🙂
Eskil Abrahamsen Blomfeldt
Senior Manager, Graphics
The Qt Company
Sandakerveien 116
0484 Oslo, Norway
eskil.abrahamsen-blomfe...@qt.io
http://qt.io
From: Development on behalf of Tor Arne
Vestbø via Development
Sent: Thursday, March 14, 2024 10:06 AM
To:
Hi,
I would like to nominate Hatem ElKharashy for maintainership of the Qt Svg
module. This module currently does not have any active maintainer, but it has
been part of my team's responsibility and backlog within The Qt Company.
Hatem has recently been working on adding support for new SVG fea
+1 🙂
Although I think 2013 should be 2023.
Eskil Abrahamsen Blomfeldt
Senior Manager, Graphics
The Qt Company
Sandakerveien 116
0484 Oslo, Norway
eskil.abrahamsen-blomfe...@qt.io
http://qt.io
From: Development on behalf of Morten
Sørvig via Development
Sent: T
+1 🙂
Eskil Abrahamsen Blomfeldt
Senior Manager, Graphics
The Qt Company
Sandakerveien 116
0484 Oslo, Norway
eskil.abrahamsen-blomfe...@qt.io
http://qt.io
From: Development on behalf of Janne
Koskinen via Development
Sent: Tuesday, February 6, 2024 10:18 AM
To:
+1!
Eskil Abrahamsen Blomfeldt
Senior Manager, Graphics
The Qt Company
Sandakerveien 116
0484 Oslo, Norway
eskil.abrahamsen-blomfe...@qt.io
http://qt.io
From: Development on behalf of David
Edmundson
Sent: Thursday, February 1, 2024 3:11 PM
To: development
Sub
+1!
Eskil Abrahamsen Blomfeldt
Senior Manager, Graphics
The Qt Company
Sandakerveien 116
0484 Oslo, Norway
eskil.abrahamsen-blomfe...@qt.io
http://qt.io
From: Development on behalf of David
Edmundson
Sent: Thursday, February 1, 2024 3:10 PM
To: development
Sub
+1!
Eskil Abrahamsen Blomfeldt
Senior Manager, Graphics
The Qt Company
Sandakerveien 116
0484 Oslo, Norway
eskil.abrahamsen-blomfe...@qt.io
http://qt.io
From: Development on behalf of Paul Tvete
via Development
Sent: Tuesday, January 30, 2024 1:11 PM
To: Qt dev
Hi!
ForceIntegerMetrics was originally added to get CoreText to look at little bit
better with WebKit, since WebKit did not support subpixel positioning at the
time and CoreText did not support font hinting. I removed it in Qt 6 because
it's honestly not a typographically sensible thing to do,
Hi!
Just removing the pixel snapping from the vertex shader should definitely cause
regressions, yes.
I'm not totally clear on what the problem is on your end, so maybe it is more
efficient if you file a bug report for this with some screenshots and
descriptions of what you mean?
Eskil Abrah
Hi!
The reason for rounding is that the subpixel position of the glyphs is baked
into the cached rendering of the glyph itself (so horizontal position x.5 would
be a different cached object than x.0, but they should both be rendered at
pixel x). It's a bit complex because the projected position
Hi,
Each window has an isolated scene graph and RHI instance, which is the reason
for this limitation if I understand correctly. Decoupling them is actually
quite complicated, because different screens have different surface formats
requirements and it might not be possible to render to both sc
Hi,
If the texture does not have alpha, that means we can do disable blending, do
front-to-back sorting to minimize overdraw, and use depth-buffer checks to
preserve stacking. So in the case where you know there is no alpha, this is an
optimization. If you do not know whether or not there is an
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