Hi! Just removing the pixel snapping from the vertex shader should definitely cause regressions, yes.
I'm not totally clear on what the problem is on your end, so maybe it is more efficient if you file a bug report for this with some screenshots and descriptions of what you mean? Eskil Abrahamsen Blomfeldt Senior Manager, Graphics The Qt Company Sandakerveien 116 0484 Oslo, Norway eskil.abrahamsen-blomfe...@qt.io http://qt.io ________________________________ From: Kai Uwe Broulik <k...@privat.broulik.de> Sent: Tuesday, September 5, 2023 8:51 AM To: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfe...@qt.io>; development@qt-project.org <development@qt-project.org> Subject: Re: [Development] QSGText: Why round glyph position like this? Hi, thanks for your insights, Eskil! I am running a self-compiled Qt dev, so it’s all up-to-date. I did some further investigation and found that the glyph cache is actually rendered alright, so nothing to do with FreeType etc. It seems that the textmask.vert [1] shader is still not entirely perfect, even after the fixes you mentioned: If I remove the flooring/dpr stuff from it, text is rendered correctly here but could probably regress elsewhere? For example, the word “Erscheinungsbild” has two “i”, both use the same glyph in my case, but the second one is rendered incorrectly by the shader: Glyph #7 (i): In cache at 66,1 @ 5x17, gets rendered to 40.5714,4 @ 2.85714x9.71429 Scale the coordinate back up x1.75 gives us 70.99995,7 @ 4.999995x17.0000075 Glyph #14 (i): In cache at 66,1 @ 5x17, gets rendered to 90.2857,4 @ 2.85714x9.71429 Scale the coordinate back up x1.75 gives us 157.999975,7 @ 4.999995x17.0000075 I haven’t managed to get Renderdoc up and running, though, to see what values the shader actually processes and why one gets misplaced by it. Any idea? The issue can be reproduced under Wayland *and X*, with NativeRendering. Cheers Kai Uwe [1] https://code.qt.io/cgit/qt/qtdeclarative.git/tree/src/quick/scenegraph/shaders_ng/textmask.vert#n22 Am 29.08.23 um 13:07 schrieb Eskil Abrahamsen Blomfeldt: > [...] I did fix some bugs related to this, > e.g. https://codereview.qt-project.org/c/qt/qtdeclarative/+/417675 > <https://codereview.qt-project.org/c/qt/qtdeclarative/+/417675> and > https://codereview.qt-project.org/c/qt/qtdeclarative/+/376361 > <https://codereview.qt-project.org/c/qt/qtdeclarative/+/376361> > > Most of my testing was on Windows, though, so it sounds like there could > still be issues on Wayland > [...]
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