On 19/11/14 17:15, Vladimir Vukicevic wrote:
> - Figure out how to ship/package/download/etc. the Oculus runtime
> pieces.
The last discussions on these were that you were planning to approach
Oculus to enquire about getting them under an open source license. How
did that go? If that's not going
On a related note: I added dev-doc-needed to these bugs for you, since nobody
had already done so.
> On Nov 19, 2014, at 12:15 PM, Vladimir Vukicevic wrote:
>
> We've had a lot of excitement around our VR efforts and the MozVR site, and
> we want to capitalize on this momentum. Very soon, I'l
On Nov 19, 2014, at 12:15 PM, Vladimir Vukicevic wrote:
>
> We've had a lot of excitement around our VR efforts and the MozVR site, and
> we want to capitalize on this momentum. Very soon, I'll be landing the early
> support code for VR in mozilla-central, pref'd off by default. This includes
Hi all,
We've had a lot of excitement around our VR efforts and the MozVR site, and we
want to capitalize on this momentum. Very soon, I'll be landing the early
support code for VR in mozilla-central, pref'd off by default. This includes
adding the core VR interfaces, display item and layers
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