Re: Games thru SSH

2003-07-10 Thread Ian Melnick
> Actually, Quake becomes quite playable with aalib over the network. > If you consider aalib playable to start with. So how do I use aalib with it? 'ttyquake' segfaults. Thanks -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

Re: Games thru SSH

2003-07-10 Thread Paul Johnson
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Thu, Jul 10, 2003 at 03:55:44PM -0500, Nathan Poznick wrote: > Not really. Not if you're actually thinking that you can *play quake* > over an ssh session. On a local lan, you *might* be able to do it (with > a very low framerate), but there's no

Re: Games thru SSH

2003-07-10 Thread Stephen Patterson
On Fri, 11 Jul 2003 00:40:09 +0200, Ian Melnick wrote: > What about Doom in Dosemu? How do I get that to work? It locks up right > before the main game screen comes up. Is there a HowTo somewhere? I > couldn't find a good one...but I did find screenshots! The best thing for doom is (rather then fs

Re: Games thru SSH

2003-07-10 Thread Ian Melnick
> Not really. Not if you're actually thinking that you can *play quake* > over an ssh session. On a local lan, you *might* be able to do it (with > a very low framerate), but there's no way you're going to be able to: > - shove 30fps or so across an ssh connection > - do any sort of serious graph

Re: Games thru SSH

2003-07-10 Thread Hugh Saunders
On Thu, Jul 10, 2003 at 03:34:49PM -0500, Ian Melnick wrote: > Hello, all > > For a while I've been wanting to play games like doom and quake thru an > ssh session. I would have settled for 'text mode' quake, but the older > libraries provided with it segfault on my system. Then I thought maybe I

Re: Games thru SSH

2003-07-10 Thread Nathan Poznick
Thus spake Ian Melnick: > Hello, all > > For a while I've been wanting to play games like doom and quake thru an > ssh session. I would have settled for 'text mode' quake, but the older > libraries provided with it segfault on my system. Then I thought maybe I > could use dosemu; as people say doo