On Tue, 05 Mar 2002 14:00:47 GMT, Alan James writes:
>Also, can you try a smaller simpler OpenGL program to see if that works ?
>Perhaps you can find one that gives an error message instead of segfaulting ?
glxinfo/glxgears?
cheers,
&rw
--
/ Ing. Robert Waldner | Security Engineer | CoreTec I
On Tue, Mar 05, 2002 at 02:44:04PM +0100, Francisco M. Marzoa Alonso wrote:
> So the real questions are... ¿What can I do to get my PS2 mouse working below
> Quake using SVGAlib? ¿Whan do I need to get Open GL acceleration with my
> Voodoo under Quake?
I assume that if you get it working under
Hi guys,
I'm trying to install and configure Quake II in my new and relucent Debian
(1/2 woody + 1/2 unstable), and have some troubles; I've search through
internet and find a lot of pages about this issue, but some are out and
others are very obsoleted so I've not found solutions to my trouble
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