Well,we can report upstream as this issue also affects windows optimus
systems but,
google-chrome developers are aware of linux's myriad configurations and to
address this they bundle swiftshader.
And it just works for them.
For now we can make it work by adding --use-gl=desktop to
/etc/chromium.d
On Sat, 26 Dec 2020 20:06:49 +0100 Michel Le Bihan
wrote:
> If ANGLE doesn't work on some systems, then probably Google Chrome is
> also affected and that should be reported upstream. Maybe they will fix
> this or change defaults.
>
> Michel Le Bihan
>
>
>
I mean it works with optimus systems but
If ANGLE doesn't work on some systems, then probably Google Chrome is
also affected and that should be reported upstream. Maybe they will fix
this or change defaults.
Michel Le Bihan
Hello,
I see that it works well with `--use-gl=desktop`. I agree that it would
be good to change the default GL backend from angle to desktop, but I
haven't found yet how to do it. The only interesting thing I found is
the list in `ui/gl/gl_implementation.cc`. Maybe removing ANGLE from it
will be
Package: chromium
Version: 87.0.4280.88-0.3
Followup-For: Bug #977870
X-Debbugs-Cc: frustra...@karthek.com
This is becoz chromium seems to got build with ANGLE support but ANGLE
libs are not bundled with package so.
Invoke chromium as .
chromium --use-gl=desktop
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