On 22 March 2011 11:56, Kevin ROY wrote:
> Hi thanks for the report.
>
> After quickly looking at the code, I've spotted that sse2 support is detected
> and enabled at build time when "WITH_RAYOPTIMIZATION" is configured.
> The only part of code using sse2 optimization is the raytrace and there i
Package: blender
Version: 2.56.1-beta-svn34076-1
Followup-For: Bug #599680
I've got the same issue on my computer (AMD Athlon XP 3000+, does not
support SSE2).
Based on a bit of testing, I'm able to run the official Blender 2.56a
32-bit binary (blender-2.56a-beta-linux-glibc27-i686) on this comp
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