Guus Sliepen píše v St 15. 11. 2006 v 13:58 +0100:
> Hello Ondrej,
>
> Could you apply this patch and upload it? Etch is going to be frozen
> soon and I don't think upstream will release an 1.06.
>
> If you want I can NMU it.
Please do :-)
--
Ondřej Surý <[EMAIL PROTECTED]>
Hello Ondrej,
Could you apply this patch and upload it? Etch is going to be frozen
soon and I don't think upstream will release an 1.06.
If you want I can NMU it.
--
Met vriendelijke groet / with kind regards,
Guus Sliepen <[EMAIL PROTECTED]>
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On Thu, May 04, 2006 at 04:55:50PM +0200, Ondrej Sury wrote:
> > Blobwars uses a busy-loop for timing purposes. This makes it use 100%
> > CPU all the time, even when it is not doing anything useful. The
> > attached patch removes the busy-loops and replaces them with
> > calls to SDL_Delay().
>
> Blobwars uses a busy-loop for timing purposes. This makes it use 100%
> CPU all the time, even when it is not doing anything useful. The
> attached patch removes the busy-loops and replaces them with
> calls to SDL_Delay().
Thanks for the patch. I will send it upstream as well. But before I
ha
Package: blobwars
Version: 1.05-2
Severity: normal
Tags: patch
Blobwars uses a busy-loop for timing purposes. This makes it use 100%
CPU all the time, even when it is not doing anything useful. The
attached patch removes the busy-loops and replaces them with
calls to SDL_Delay().
-- System Inform
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