reassign 356917 libartsc0
thanks
On Thu, Mar 16, 2006 at 08:12:45PM +0100, [EMAIL PROTECTED] wrote:
> >Well the bug or the feature is in arts, so it would really be difficult
>
> >to fix it in libSDL. You can try to go in the KDE configuration panel,
> >Sound Server, and reduce the audio buffer
>Well the bug or the feature is in arts, so it would really be difficult
>to fix it in libSDL. You can try to go in the KDE configuration panel,
>Sound Server, and reduce the audio buffer to the minimum. But then the
>sound may be interrupt at some point.
That seems to be too bad ... :(
Thank
[EMAIL PROTECTED] a écrit :
When I play different SDL applications (I've tried out freeciv, lgeneral,
mirrormagic, frozen-bubble) I notice that the sound is delayed (about
0.3
seconds).
I used the alsa and arts versions of this library, but I've checked alsa
(simple beep application unter wi
>> When I play different SDL applications (I've tried out freeciv, lgeneral,
>> mirrormagic, frozen-bubble) I notice that the sound is delayed (about
0.3
>> seconds).
>>
>> I used the alsa and arts versions of this library, but I've checked alsa
>> (simple beep application unter wine+alsa) and the
On Tue, Mar 14, 2006, [EMAIL PROTECTED] wrote:
> When I play different SDL applications (I've tried out freeciv, lgeneral,
> mirrormagic, frozen-bubble) I notice that the sound is delayed (about 0.3
> seconds).
>
> I used the alsa and arts versions of this library, but I've checked alsa
> (simple
Package: libsdl1.2debian
Version: 1.2.9-4
Hello
When I play different SDL applications (I've tried out freeciv, lgeneral,
mirrormagic, frozen-bubble) I notice that the sound is delayed (about 0.3
seconds).
I used the alsa and arts versions of this library, but I've checked alsa
(simple beep appl
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