>> When I play different SDL applications (I've tried out freeciv, lgeneral, >> mirrormagic, frozen-bubble) I notice that the sound is delayed (about 0.3 >> seconds). >> >> I used the alsa and arts versions of this library, but I've checked alsa >> (simple beep application unter wine+alsa) and there's no delay. > > Are you running the artsd sound server? If you are, it's what causes >the delay and there's little that libSDL can do about it, unfortunately. > >-- >Sam.
Yes, I am :(. I don't know why the artsd server causes this problem, but is there really no chance to fix it? In other words, what is exactly the problem? Thank you for the fast answer Christoph -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]