Bug#477256: Fixed in SVN

2008-04-27 Thread Phil Bordelon
Hey there, Corey. Some of this text has changed in the SVN release, but I've incorporated the changes that still make sense into r552. Kari, Corey's patch should be valid directly against 0.27; feel free to incorporate it into a revbump. Phil -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] wit

Bug#455572: Fixed in SVN

2008-03-28 Thread Phil Bordelon
Josh, Thanks for the bug report. I just fixed this in Subversion, revision 484. Phil B. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

Bug#457668: Fixed in SVN

2008-03-28 Thread Phil Bordelon
This bug should be fixed in r480 in SVN. Phil -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

Bug#470078: Free Status of acknowtt.ttf

2008-03-18 Thread Phil Bordelon
As Kari stated, the Acknowledge TrueType font has been released into the public domain by the author. The eMail exchange is part of README.Debian. Feel free to contact the author separately about this if you feel a need to get separate confirmation; he's a nice fellow. As for using fontconfig .

Bug#458815: Late Game Issues

2008-01-31 Thread Phil Bordelon
Hey there, Michael. I'd like to respond to your comments one at a time; while I agree that the end-game is imbalanced, it is most certainly winnable, although the way to do that may not be immediately obvious. 1] is a balance issue, and while I agree that they are quite powerful, I wouldn't cons

Bug#441135: Patch for r409-4 with Bug #441135

2007-12-04 Thread Phil Bordelon
This is fixed in our Subversion repository, but a stopgap patch for the Debian release is attached. Rafal, could you try this patch and verify that it keeps you from having to pass -nosound? Use patch -p1 from inside the E:S directory. P Index: code/g.py

Bug#440735: Patch for 0.26a

2007-10-31 Thread Phil Bordelon
As stated before in this bug, this is fixed upstream. However, I took the time today to make a patch that applies against 0.26a (and should apply cleanly to Debian's patched version, as no current patches modify events_en_US.txt). Attached is that patch. It also shortens another too-long event d

Bug#442757: Fixed Upstream in r457

2007-09-17 Thread Phil Bordelon
Oops. That happened during my reorganisation of the music playing code, as part of the fix for the 'crashes on startup' bit. It's fixed upstream in r457, and I consider this patch solid to apply directly in Debian to fix the issue. Thanks, Brian. Phil -- To UNSUBSCRIBE, email to [EMAIL PROTE

Bug#440736: Fixed Upstream

2007-09-04 Thread Phil Bordelon
This has been fixed upstream in r410; it is related to only semi-finished code currently in the project that got pulled in with the r409 changes. The next Debian release will use a modified patch that doesn't have the semi-finished code, and should not have this problem. Phil -- To UNSUBSCRIBE,

Bug#440735: Fixed Upstream

2007-09-04 Thread Phil Bordelon
This bug is fixed in r452 upstream and will be in the next official release. (It should /not/ be pulled into the current Debian release of the code, as the data files have undergone a massive format change since then, and the diff will not apply cleanly. That said, a by-hand matching change could

Bug#439908: Fixed Upstream

2007-08-30 Thread Phil Bordelon
Ana Guerrero wrote: > On Wed, Aug 29, 2007 at 07:02:12AM -0500, Phil Bordelon wrote: >> This bug has been fixed upstream in r407. > > Great!! > Could you point me to where your Version control system is? > So I can grab the patches or even package a snapshot to fix t

Bug#439635: Not a Bug

2007-08-29 Thread Phil Bordelon
This is not a bug. What's happening is that you don't have enough money to buy all N systems at a particular location all at once. So, as the systems get built, you continually get notifications that more of them are complete. You /did/ ask for all of the ones that are being built; you just usua

Bug#439908: Fixed Upstream

2007-08-29 Thread Phil Bordelon
This bug has been fixed upstream in r407. As a temporary measure, Andrew, you can either a) create that directory as a user who has access (probably root; the directory it wants is at the same level as data/, code/ and the like in the install location) or b) install singularity-music, which goes i

Bug#439609: Typo Fixed

2007-08-26 Thread Phil Bordelon
I fixed this upstream; it will be in the next release. For Debian developers, the (obvious) patch is r396. Phil -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

Bug#432094: Status of Endgame: Singularity vis-a-vis Debian Bug #432094

2007-08-20 Thread Phil Bordelon
I was curious as to the status of this issue on Debian's side. Is there any further work that needs to be done from our end to get this issue resolved? If so, let me know. We've cut a v0.26a point release to fix a problem with Very Easy mode in the game; other than that, though, things should be

Bug#432094: Endgame: Singularity v0.26 Released

2007-08-09 Thread Phil Bordelon
Endgame: Singularity v0.26 has been released, with the relicensed data and the freeing of the previously non-free Acknowledge font. Feel free to move E:S into main whenever you like, and let us know when you do. :) Phil -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscri

Bug#432094: Use of 'Acknowledge' Font in Our Game

2007-08-08 Thread Phil Bordelon
Brian Kent wrote: > > Phil Bordelon wrote: > >> Brian Kent wrote: >>> Hi, >>> >>> Feel free to use the font any way you want to. >> I just want to make sure here: you're explicitly granting us permission >> to use and redistribute the

Bug#432094: Singularity 0.26 media under BY-SA 3

2007-08-07 Thread Phil Bordelon
Kari Pahula wrote: > That's great. But still, one more thing. > > What about acknoff.ttf? You've got that from > http://www.aenigmafonts.com/fonts/fontsa.html and that still remains > non-free. Debian likes to be able to Sell or Distribute Fonts for > profit or alter them without having to ask

Bug#432094: Singularity 0.26 media under BY-SA 3

2007-08-07 Thread Phil Bordelon
Hey, folks. Just to let you know: the upcoming release of E:S 0.26 has its media relicensed under CC BY-SA 3 (although I hadn't seen this bug before I pushed for it), so the game will be able to get moved out of non-free once we cut a release ... which will be in the next few days. Phil (co-devel