hello Markus, hello Celelibi,
2015-11-30 06:19 UTC+01:00, Celelibi :
Not sure if this is a bug or if it is on purpose.
The gigablitz jauge is reset when the bottom bumper is hit by a ball. I
guess this is to prevent the player from easily clearing the level with
2 gigablitz by blocking the ball
Hello Markus,
On 26.01.2015 16:28, Markus Koschany wrote:
On 26.01.2015 02:46, Celelibi wrote:
It looks like in the boss levels the position of the bouncer cannot
reach the side walls allowing the balls to fall without any way to catch
them.
The minimum distance from the bouncer to the wall loo
Hello Markus,
On Mon, 26 Jan 2015 02:46:56 +0100 Celelibi wrote:
Apparently, right clicking when loosing the last ball cause a game
over instead of simply loosing a life. It seems that this bug is easier
to reproduce when the ball is falling vertically. At least I could get
to reproduce it fair
Hello,
On Tue, 27 Jan 2015 03:03:02 +0100 Celelibi wrote:
It seems that the jauge for the Gigablitz doesn't work anymore.
Yes the gauge was not working.
This patch fixes Bug #776342.
Best Regards,
--
Bruno
--- right_panel_score.cc.orginal 2015-02-08 18:28:34.588677096 +0100
+++ right_panel_
Hi,
Le 27/01/2015 02:34, Celelibi a écrit :
2015-01-26 16:22 UTC+01:00, Markus Koschany :
Apparently, right clicking when loosing the last ball cause a game
over instead of simply loosing a life. It seems that this bug is easier
to reproduce when the ball is falling vertically. At least I could
only tested the analog stick.)
--- a/trunk/src/display_sdl.c
+++ b/trunk/src/display_sdl.c
@@ -2,7 +2,7 @@
* @file display_sdl.c
* @brief handle displaying and updating the graphical components of
the game
* @created 2003-07-09
- * @date 2012-08-26
+ * @date 2014-09-07
* @author Bruno Ethv
ng the game you can then press [Ctrl] + [P] simultaneously.
You can so select an option in the cheat menu :-)
It may however be best to grab the latest development version:
http://sourceforge.net/cvs/?group_id=20416
Thank you for this bug report.
--
Bruno Ethvignot
http://linux.tlk.fr/contact/
regression bug was introduced in the 0.80 release.
This version of Powermanga have a PowerPC big-endian bug in the
reading of the files levels.
This bug was fixed in CVS:
http://sourceforge.net/cvs/?group_id=20416
Thank you for this bug report.
--
Bruno Ethvignot
http://linux.tlk.fr/contact/
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