Hi Markus,

On 05.09.2014 12:20, Markus Koschany wrote:
@ Bruno
Do you believe that setting joy_right = 1 and joy_left = 1 in
display_sdl.c can result in the described behaviour? Can you confirm
that this might be a problem for some players?

Indeed! You're right! (Previously, I had only tested the analog stick.)

--- a/trunk/src/display_sdl.c
+++ b/trunk/src/display_sdl.c
@@ -2,7 +2,7 @@
  * @file display_sdl.c
* @brief handle displaying and updating the graphical components of the game
  * @created 2003-07-09
- * @date 2012-08-26
+ * @date 2014-09-07
  * @author Bruno Ethvignot
  */
 /*
@@ -991,7 +991,7 @@
           else if (event.jhat.value == SDL_HAT_LEFT)
             {
               joy_top = 0;
-              joy_right = 1;
+              joy_right = 0;
               joy_down = 0;
               joy_left = 1;
             }

Best Regards,
--
Bruno Ethvignot


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