If this [0] is the current code, I also could not get it to build on
Xubuntu 15.10. FindPkgConfig.cmake failed with "package 'glfw3' not
found" at line 506 (_pkg_check_modules_internal).
Running
pkg-config --modversion glfw3
returns 3.1.1.
[0] https://github.com/openglsuperbible/sb7code
On We
My bad.
Just in case the original author of the OpenGL SuperBible should happen
to read this:
The problem was that I was using an old codebase - one for the previous
edition of the book. The current one IS properly set up.
So, now I need to send myself to bed without supper. Sigh.
Best,
-
Ok, I found the problem. First (facepalm), the spot where libraries are
defined is now pretty obvious to me.
Anyway, the original author included tests for systems WIN32, UNIX, and
APPLE in CMakeLists.txt. None of these matched for my Linux Mint system,
apparently, so I just edited the file to
On 15-12-16 10:53 PM, J. Caleb Wherry wrote:
(forgot to reply-all)
First: looks like you aren't doing an out-of-source build. If OpenGL
expects an out-of-source build (not sure if it does), then you need to
do it that way otherwise things could get screwy:
$ mkdir build
$ cd build
$ cmake
(forgot to reply-all)
First: looks like you aren't doing an out-of-source build. If OpenGL
expects an out-of-source build (not sure if it does), then you need to do
it that way otherwise things could get screwy:
$ mkdir build
$ cd build
$ cmake ${SRC_ROOT}
$ make VERBOSE=1
Second, the VERBOSE op
I recently purchased the OpenGL SuperBible ed. 7. I downloaded the
sample code and tried to build it.
This is my very first exposure to cmake; I am reading through the
documentation and did a quick scan of the gmane archive but cannot seem
find an answer to my question. (Probably my fault; my
I'm using cmake to build a set of libraries that then gets packaged and shipped
to other groups that are also using cmake to use the library. Since I use
google mock to mock my libraries, and the downstreams also want to mock my
library I just provide the mock header for their use. This works
On Wed, Dec 16, 2015 at 2:29 PM, Layus wrote:
> Hi,
>
> I am looking for a way to share an archive of a partially compiled project
> to speedup compilation time and configuration hassle for the users.
>
> I have a project that works in two steps.
> First a source generator is built (based on clan
Hi,
I am looking for a way to share an archive of a partially compiled
project to speedup compilation time and configuration hassle for the users.
I have a project that works in two steps.
First a source generator is built (based on clang) and generates some
extra source files based on the ex