I'm modifying the viewer to allow avatar & camera to be controlled from
real world position/orientation data (think GPS, accelerometer,
magnetometer). The idea is to allow you to explore a real world location
simultaneously to a sim-based reconstruction/visualisation.
The modifications are pretty much working, however one issue is that the
sim will often have obstructions that are not present in the real world
location (eg walls that have fallen down). The simplest solution I can
think of is to make the avatar phantom, as naïvely I assume that this
requires less hacking than making all of thousands & thousands of prims
in a sim phantom.
Thoughts?
Modifications are here if anybody's interest has been piqued
https://bitbucket.org/cj_davies/viewer-release-serial-io
Regards,
CJ Davies
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