Hello,

 

the if condition in the following piece of code in game.cpp

 

                        // Modification to remove extra lines

                        if (CurrentPos->GetToMove() == WHITE)

                          tb->PrintString ("<br>");

 

has the following really unique format as result:

 

1.e4 e5 2.Nf3 Nc6

    "This is the first comment" 3.Bb5 a6 4.Ba4

    "This is the second comment" 4... Nf6

 

I think this is very hard to read and should be replaced by its original
implementation:

 

                          tb->PrintString ("<br>");

 

with a standard format as result.

 

1.e4 e5 2.Nf3 Nc6

    "This is the first comment" 

3.Bb5 a6 4.Ba4

    "This is the second comment" 

4... Nf6

The rule is easy: Moves of the main variation and only these moves start
left bound and so are easy to read and cannot be missed.

If somebody does live without newlines he may prefer

 

1.e4 e5 2.Nf3 Nc6 "This is the first comment" 3.Bb5 a6 4.Ba4

"This is the second comment" 4... Nf6

 

but this is another story.

 

I would like to see this little change in 4.3 if still possible.

 

       Gerd

 

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