On 11/22/2010 08:06 PM, Alexander Wagner wrote: > On 11/22/10 19:50, Joost 't Hart wrote: > > Hi! > >> A detail that struck my eye. >> >> In the "configure informant values" dialogue it is suggested that >> crushing won and lost positions are nagged ($20 and $21) as "++-" and >> "-++" (probably, but there is something to say for "--+" as well, just >> swapping pluses and minuses). >> >> Reality is that annotation must add them as "+--" and "--+" (see >> game.cpp/game_parseNag). >> >> What are the intended nag strings? I am not aware of important legacy. >> CA10 and CB10 do not support these. > > In a way the $20 / $21 is defined, we could, as far as I understand > it, use whatever visual representation we see fit. When I some new > such representations I just looked around the Net to see what might be > common and consistent. Concerning ++- and -++, if you start out at +-- > and --+ you'd suspect them to exist but as far as I understand it > there is no "real value" ($<something>) available to use them. As far > as I further understand matters here, only the $-nags should be relied > upon and only those are defined in PGN. (If I'm wrong please correct > this.)
From the pgn standard I learnt that you are right. There is not even a suggestion for a visual representation. But I think you missed my point (or, rather, I failed to make it), in that the dialogue (suggesting "++-") and the implementation (requiring "+--") are not consistent. So my text was just an invitation to make a choice. I think I feel a slight preference for "++-" (and "-++"). Having said that, we may not have that much choice, actually. We should at least continue to "understand" what is we have now ("+--" and "--+") as these symbols can be found in PGN stuff that we currently export. We could add some alternative to this (or should correct the informant value dialogue text). I do respect any choice. Cheers, Joost. > > cu > Alexander > ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Scid-users mailing list Scid-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/scid-users