Hi,

A detail that struck my eye.

In the "configure informant values" dialogue it is suggested that 
crushing won and lost positions are nagged ($20 and $21) as "++-" and 
"-++" (probably, but there is something to say for "--+" as well, just 
swapping pluses and minuses).

Reality is that annotation must add them as "+--" and "--+" (see 
game.cpp/game_parseNag).

What are the intended nag strings? I am not aware of important legacy.  
CA10 and CB10 do not support these.

Cheers,
Joost.



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