> Could anyone kindly tell me what the two bars in the > tactical game > view: blunder (the white one) and score (the blue/grey one) > actually > do? Am I right in thinking that blunder tells me if *I've* > blundered, > and the score gives me the score of the computer's move? > There is no > information in the help that indicate what these do (as far > as I can > see), and it is extremely confusing. For example, I give > away Fool's > Mate as white and it still doesn't say I've blundered.
This feature ~is~ a little half-baked :>, but still fun. In theory Toga looks for blunders by both phalanx and player, but in practise it only detects phalanx's blunders. Generally Phalanx will play it's moves so quickly that the coaching engine, Toga, does not have time to detect any blunder player may have made. And the player will generally take much longer to play a move, giving Toga plenty of time to detect blunders by Phalanx in it's previous move. Steven ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first _______________________________________________ Scid-users mailing list Scid-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/scid-users