Hi,

Current behavior of RMB is due to safety reasons. I don't think it is
a good thing to use a mouse button to directly delete a move, without
displaying an explicit and understandable menu. For example an user
reported having pressed this button while playing on FICS.

Feel free to use a free key combination (good luck) to implement the
same (old) behavior, where the move was deleted.

Concerning errors when entering moves (clicking "replace move"), it
suffices to save the game from time to time, and to restore it. Undo
function would be better and it seems easily feasible for me (just add
an array of dummy undo-games associated to each base), but I have no
time to do this myself right now. So if there are volunteers, they
just have to use most of code in sc_game_push function in tkscid.cpp.

Pascal

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