I agree with Pascal, I would also add that it would create a behaviour
that is not coherent with the rest of the functionality.  In Scid, if
you want to save a game, you must hit CTRL-S.

An interesting way to have the cake and eat it, though, would be to
have a warning about the need to save the game or discard it, when
another game is about to start.  Like in any sensible app.  Maybe the
prompt is even there already.

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