>      button $w.bottom.right.silence -text "Silence" \
>        -command { ::fics::writechan "set gin 0"
>                   ::fics::writechan "set seek 0" }
>      grid $w.bottom.right.silence -column 1 -row 1 -sticky ew
>
> to the connect method. It just switches off game information
> (begin/end of games) and seek display.

set gin 0 and set seek 0 may be well issued directly without user
intervention. Some clients (like Babas) enable those and then
filter-out them to update seek and games windows, but at the moment I
just can not imagine anybody wanting to see them during normal play.

The name "Silence" is surely bad, as it conflicts with "set silence 1"
(effect of this is disabling shouts and channel talks while playing)

> One could also think about adding kibitzes as comments to a
> game that is currently observed, this could probably be of
> some interest for a later analysis.

He he, ...

http://mekk.waw.pl/mk/watchbot/index

(btw, watchbot PGNs fairly often face scid's 64kb limitation,
personally I compile scid patched to handle larger games)


-- 
----------------------------------------------------------------------
| Marcin Kasperski   |  For waterfall, milestones are commitments.
| http://mekk.waw.pl | For iterative development, they are decision
|                    |               points. (Martin)
----------------------------------------------------------------------


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