Hi! Playing arround with scids FICS interface for observing games I found that it would be pretty usefull to add something like
button $w.bottom.right.silence -text "Silence" \ -command { ::fics::writechan "set gin 0" ::fics::writechan "set seek 0" } grid $w.bottom.right.silence -column 1 -row 1 -sticky ew to the connect method. It just switches off game information (begin/end of games) and seek display. For observing games receiving of seeks and game infos is not that desirable IMHO, especially if one wants to see the whispers and kibitzes within the output. A better way to deal with this would probably be to gag seeks from the output window. Additionally I found that the setting of the game clock by the server seems to confuse scid. I.e. if a game is relayed the clock information comes from the relay. So some additional parsing is required here. Currently one gets an "error reading move <last move>" after the next move is entered. One could also think about adding kibitzes as comments to a game that is currently observed, this could probably be of some interest for a later analysis. Now I've also to report a slight bug: closing the fics console by the close button of the window manager (ie. not using the Close button of the dialog) throws an error message. -- Kind regards, Alexander Wagner Universitaetsbibliothek Ilmenau Langewiesener Str. 37 98693 Ilmenau Tel.: 03677/69-4521 , Fax.: 03677/69-4617 ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Scid-users mailing list Scid-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/scid-users