@tomhughes commented on this pull request.


>  
-        for (const layer of this._bboxLayers) {
-          layer.updateChangesetLayerBounds(changeset);

This updating of the bounds got removed at the point where you merged 
`updateChangesetLocations` into `updateChangesetsGeometry` but it's not obvious 
why - do we no longer need to update the bounds when updating the geometries?

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