@tomhughes commented on this pull request.
>
- for (const layer of this._bboxLayers) {
- layer.updateChangesetLayerBounds(changeset);
This updating of the bounds got removed at the point where you merged
`updateChangesetLocations` into `updateChangesetsGeometry` but it's not obvious
why - do we no longer need to update the bounds when updating the geometries?
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