2008/11/21 Rajarshi Guha <[EMAIL PROTECTED]>:
> Hi, I'm using rgl to generate a 3D surface plot and I'm struggling to get
> the lighting correct. Currently the surface gets plotted, but is very
> 'shiny'. On rotating the view, I get to see parts of the surface - but
> overall I don't see much detail because of the spotlight like lighting.
>
> I've played around with the specular, ambient and diffuse but I can't bring
> out the details of the surface. Could anybody point me to some examples of
> how to make a plain matte surface, which isn't obscured by specular
> reflections?

 Have you tried lit=FALSE? This sphere is so unspecular it appears flat:

 > spheres3d(0,0,0,color="red",lit=FALSE)

Barry

______________________________________________
R-help@r-project.org mailing list
https://stat.ethz.ch/mailman/listinfo/r-help
PLEASE do read the posting guide http://www.R-project.org/posting-guide.html
and provide commented, minimal, self-contained, reproducible code.

Reply via email to