2008/11/21 Rajarshi Guha <[EMAIL PROTECTED]>: > Hi, I'm using rgl to generate a 3D surface plot and I'm struggling to get > the lighting correct. Currently the surface gets plotted, but is very > 'shiny'. On rotating the view, I get to see parts of the surface - but > overall I don't see much detail because of the spotlight like lighting. > > I've played around with the specular, ambient and diffuse but I can't bring > out the details of the surface. Could anybody point me to some examples of > how to make a plain matte surface, which isn't obscured by specular > reflections?
Have you tried lit=FALSE? This sphere is so unspecular it appears flat: > spheres3d(0,0,0,color="red",lit=FALSE) Barry ______________________________________________ R-help@r-project.org mailing list https://stat.ethz.ch/mailman/listinfo/r-help PLEASE do read the posting guide http://www.R-project.org/posting-guide.html and provide commented, minimal, self-contained, reproducible code.