Hi all,
I'm trying to get a sense of where QEMU headed in terms of supporting
Apple's Metal API. Apple will likely be removing OpenGL support entirely
from OSX, perhaps as early as the next major release of OSX in Sep/Oct.
Information on support for graphics acceleration on an OSX client using
Metal instead of OpenGL seems non-existent. From the QEMU documentation
I gather there are a few ways to 'pass through' a device natively to the
VM. Would this be the only way to currently access Metal on OSX? Has
anyone actually tried this?
Thanks,
Trystan
- Accessing the Metal graphics API with OSX as VM cli... Trystan Larey-Williams
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