Le 09/11/2016 à 20:39, Richard Henderson a écrit : > On 11/09/2016 07:47 PM, Richard Henderson wrote: >> On 11/09/2016 06:30 PM, Laurent Vivier wrote: >>> + /* create [src:X:..] */ >>> + >>> + tcg_gen_deposit_i32(t0, QREG_CC_X, src, 1, size); >>> + tcg_gen_shli_i32(t0, t0, 31 - size); >>> + >>> + /* rotate */ >>> + >>> + tcg_gen_rotl_i32(t0, t0, shift); >>> + >>> + /* result is [src:..:src:X] */ >>> + >>> + tcg_gen_andi_i32(X, t0, 1); >>> + tcg_gen_shri_i32(t0, t0, 1); >> >> I don't see how this is supposed to work. If you form [src:x:...], >> and rotate >> by 0, then X gets garbage. Of course, you're actually forming
The result is ignored in the case of a rotate by 0 (see movcond in rotate_reg()). >> [0:src:x]. But >> for a rol of 2, the lsb of src gets 0's instead of the msb of src. for a rol of 2 on an 8bit value [12345678]: tcg_gen_deposit_i32(t0, QREG_CC_X, src, 1, size); tcg_gen_shli_i32(t0, t0, 31 - size); t0 = [12345678x00000000000000000000000] tcg_gen_rotl_i32(t0, t0, shift); t0 = [345678x0000000000000000000000012] tcg_gen_andi_i32(X, t0, 1); X = 2 tcg_gen_shri_i32(t0, t0, 1); t0 = [0345678x000000000000000000000001] tcg_gen_shri_i32(t1, t0, 31 - size); t1 = [000000000000000000000000345678x0] tcg_gen_or_i32(dest, t0, t1); dest = [0345678x0000000000000000345678x1] -> we keep only 8 bits: [345678x1] Where am I wrong? > Feh, actually that only works for rot8, since you need 2*size+1 bits > available for this. Why not just use shifts. Something like > > int shl = shift % 17; > int shr = shl ^ (size - 1); > int shx = shl ? shl - 1 : 16; > > res32 = (data << shl) | (data >> shr) | (x << shx); > x = (res32 >> 16) & 1; If you think it is better, I can do like that. Thanks, Laurent