On 04/03/2014 09:45 AM, Peter Maydell wrote:
> + if (have_tb_lock) {
> + spin_unlock(&tcg_ctx.tb_ctx.tb_lock);
> + }It ought not matter, since we ought to exit the loop on the next round, but i have a strong preference for resetting have_tb_lock here. Otherwise, this is nicely self-contained. r~
