Hello.  I posted this on the ngSkinTools forum but wanted to widen the net 
a little as I'm not sure if its a Maya issue or a problem with the 3rd 
party tool. 

I get this:
// Error: file: C:/Program 
Files/Autodesk/Maya2017/scripts/others/pluginWin.mel line 1429: Plug-in, 
"ngSkinTools", cannot be unloaded because it defines a MPxData derived type 
that is still in use. // 

I'm using Maya 2017 v5 and NG 1.7.9 in production and we are hitting a 
problem where the 'requires' line for NG in the maya ascii file header 
still exists ( *requires -dataType "ngSkinLayerDataStorage" "ngSkinTools" 
"1.7.9" )* despite the custom nodes being removed from the scene.

This is causing problems with files failing to open as NG is not currently 
permitted as part of our studio environment (they are weary of 3rd Party 
tools - but a few of us absolutely love NG's workflow and can't go back to 
Maya's paleolithic solution)

Currently I have written something that saves out the file as ma then line 
by line removes the requires lines but it has to rewrite the entire file 
and they can be big, then the file needs to be reopened. I need another 
solution. Note that when the header is removed, the file reopens fine so to 
my mind it appears to be possibly an issue of something in memory. Also 
when the file has its custom nodes removed and is saved (with header 
intact), opening the file again and unplugging the tool is successful - 
again making me think its something stuck in the mayas memory for that 
session..?


Any advice appreciated.

Gerard.

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