MDGContext timeOff(time - 1.0); MPlug inPrev(myNode, aInValue); MMatrix inputPrev; inPrev.getValue(inputPrev, timeOff);
I am doing this just fine on a float or double, but for some reason VS is saying there is no overload function for MPlug getValue that matches that input any suggestions or ideas? -- Todd Widup Creature TD / Technical Artist [email protected] -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CABBPk36DFx7QZcAv0iX77EkZ2bOKHTopsAxmLFnXMaS6fGW4cQ%40mail.gmail.com.
