John Stowers wrote:
I estimate that you will spend more time creating a canvas like implementation built atop DrawingArea then it will take to create the windows binaries. The bonus is that by starting with goocanvas you can create something functional immediately.

Hehe, that might be more convincing if I didn't already have a functional implementation.
;)
What I wanted were some tips on how to improve my code, pointing out oversights/errors in my implementation.


Worry about the windows problem when you *have to* (i.e. when the program is further along), by that time someone may have even made windows binaries for you

Good luck
Thanks. I'll definitely give goocanvas some more consideration.

regards,
/W
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