https://github.com/prometheus/prometheus/issues/7483#issuecomment-651647450

The correct link.


Le sam. 29 août 2020 à 11:22, Brian Brazil <[email protected]>
a écrit :

> On Sat, 29 Aug 2020 at 10:07, Ben Kochie <[email protected]> wrote:
>
>> I think that PR link is incorrect.
>>
>> Yes, I think we should consider dropping 32-bit official builds. Unless
>> we can reduce the amount of mmap'd data.
>>
>
> The amount of mmapping we do is only going to increase.
>
>
>>
>> One thing I noticed when running on a 32-bit machine a while back was
>> that the mmap'd data is mapped multiple times for different OS threads.
>> Setting GOMAXPROCS=1 helped, but only a little.
>>
>
> That doesn't sound right, we do map some files more than once
> (particularly during compaction) but not per thread.
>
>
>> There was some discussion about doing mmap on demand, but there was not
>> enough interest in 32-bit to consider spending the time.
>>
>
> Even if all that complexity was added and the lack of predictable
> performance was acceptable, you'd still be limited to rather small data
> sizes. I don't think there's much point complicating the codebase for the
> sake of a Prometheus that can't handle more than a few hundred MB of data.
>
> Brian
>
>
>>
>> On Fri, Aug 28, 2020 at 3:05 PM Julien Pivotto <
>> [email protected]> wrote:
>>
>>> Dear developers,
>>>
>>> Based on this comment from Brian, should we stop providing official 32
>>> bit builds
>>> of Prometheus?
>>>
>>> > 2.19 requires more virtual memory than previous versions, you need a
>>> > 64bit machine. 32bit system are generally not supported as we use mmap
>>> > a lot, if you want to try to get it to work you can but we don't
>>> > promise anything there as trying to support 32bit systems would
>>> > cripple things for the vast majority of our users on 64bit systems. I
>>> > can only suggest looking at Prometheus 1.x, which did not use mmap.
>>>
>>> https://github.com/prometheus/prometheus/pull/7686#issuecomment-682534007
>>>
>>> If we build them but not recommend them, that seems like a waste of time
>>> and resources.
>>>
>>> --
>>> Julien Pivotto
>>> @roidelapluie
>>>
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>>>
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>> <https://groups.google.com/d/msgid/prometheus-developers/CABbyFmrkuKc-VHAxydAHEO3PwA95V_tBu0WuuUQ-7c654mS%2Bzg%40mail.gmail.com?utm_medium=email&utm_source=footer>
>> .
>>
>
>
> --
> Brian Brazil
> www.robustperception.io
>
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