> Sent: Saturday, May 30, 2020 at 12:35 AM
> From: "Stuart Henderson" <s...@spacehopper.org>
> To: "Alex Free" <ale...@mail.com>
> Cc: ports@openbsd.org
> Subject: Re: what is the proper procedure for submitting changes to existing 
> ports?
>
> On 2020/05/30 00:23, Alex Free wrote:
> > What is the proper procedure for sending changes and patches to existing
> > ports? I have modified 3 ports and would like my changes to be commuted.
> > My modifications are to:
> > 
> > games/ioquake3 (adds PowerPC support for OpenBSD. IOQuake3 does
> > currently support any PowerPC *BSD OS, I had to add support myself.
> > x11/mplayer (adds an altivec flavor, crucial for good video playback)
> > graphics/ffmpeg (adds an altivec flavor for increased performance and
> > more)
> > 
> > I have submitted patches for FFmpeg and IOQuake3 to this mailing list. I
> > have also sent patches for Mplayer, FFmpeg, and IOQuake3  directly to
> > the maintainers. Is this the proper way?
> > 
> 
> Either mail to maintainer, or to list + maintainer, is good.
> Please send unified diffs (preferably cvs diff -u or git diff
> against either the main repository or the conversion on
> github.com/openbsd).
> 
> Re the altivec one, if it works, using ports-gcc would be better
> than hardcoding CC=gcc to use the old base compiler that hasn't
> been removed yet but afaik nothing should be using.
> 
>

Are these diffs in the links below in proper format? Thanks for the help
as I’ve
never done this before. The AltiVec patches are crucial to playing 360p
x264 MP4 files on my 1.42GHz G4, as well as speeding up file conversion.
The IOQuake3 patches are the first to support any PowerPC BSD, and were
pretty straight forward to figure out.

https://marc.info/?l=openbsd-ports&m=159072101614301&w=2

https://marc.info/?l=openbsd-ports&m=159071707413348&w=2

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