Hi,

I'm pleased to present a port of The Dark Mod, born out of
modifications of the Doom 3 engine and designed to run user-/fan-
created stealth game missions in the vein of the venerable Thief game
series. Unlike Doom 3, the focus is on staying undetected and avoiding
guards using stealth tools like the blackjack or water arrows.

It is visually very impressive and was awarded "Mod of the Year" by the
PC Gamer magazine in 2013.

I've been working my way through boost and scons issues for about 1.5
years until I got this to run with the 2.07 update.

I have played through some of the tutorial and most of the 1st training
mission on my Skylake laptop (amdgpu is known buggy/defective in this
version). I don't know if radeon works or not. A recording of my test
session with The Dark Mod on OpenBSD is on YouTube:

https://www.youtube.com/watch?v=2xAR26RjYuU

Caveats/good to know:

- The game needs data files before starting it the first time. Run
$ tdm_update
first, before running thedarkmod. This downloads several GB of content;
I think it was about 4GB.
- It doesn't launch properly on amgpu - screen flickers, and eventually
the game crashes. Upstream has released a hotfix, but only in binary
form.
- The config in $FILESDIR launches with fullscreen disabled because
only windowed mode works on my install with cwm. I have received
reports that fullscreen isn't an issue in another WM/DE (xfce IIRC).

Testing, feedback, and/or oks appreciated!

Attachment: thedarkmod.tgz
Description: Binary data

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