Hi, I'm pleased to present a port of The Dark Mod, born out of modifications of the Doom 3 engine and designed to run user-/fan- created stealth game missions in the vein of the venerable Thief game series. Unlike Doom 3, the focus is on staying undetected and avoiding guards using stealth tools like the blackjack or water arrows.
It is visually very impressive and was awarded "Mod of the Year" by the PC Gamer magazine in 2013. I've been working my way through boost and scons issues for about 1.5 years until I got this to run with the 2.07 update. I have played through some of the tutorial and most of the 1st training mission on my Skylake laptop (amdgpu is known buggy/defective in this version). I don't know if radeon works or not. A recording of my test session with The Dark Mod on OpenBSD is on YouTube: https://www.youtube.com/watch?v=2xAR26RjYuU Caveats/good to know: - The game needs data files before starting it the first time. Run $ tdm_update first, before running thedarkmod. This downloads several GB of content; I think it was about 4GB. - It doesn't launch properly on amgpu - screen flickers, and eventually the game crashes. Upstream has released a hotfix, but only in binary form. - The config in $FILESDIR launches with fullscreen disabled because only windowed mode works on my install with cwm. I have received reports that fullscreen isn't an issue in another WM/DE (xfce IIRC). Testing, feedback, and/or oks appreciated!
thedarkmod.tgz
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