Hi,

Isn't the patch included on the second diff?

Timo

On Mon, Jun 3, 2019, at 10:50, Solene Rapenne wrote:
> On Sun, Jun 02, 2019 at 12:29:36PM -0700, Ryan Freeman wrote:
> > On Sun, Jun 02, 2019 at 08:06:17AM +0300, Timo Myyrä wrote:
> > > ping, anyone had time to test this?
> > 
> > Hey,
> > 
> > Just built and tested this on a current snapshot (Jun 1), played for an
> > hour or so.  IIRC Knee Deep in ZDoom was crashing with previous release,
> > whereas I played most of the way through the first map without issue
> > now.  Also played some vanilla Doom2, HTH2 mod, and some other level
> > set, simplicity.
> > 
> > Seems to run real good, thanks!
> > -Ryan
> > 
> hi
> 
> you dropped the patch on src/textures/animations.cpp and brutal doom is
> not playable anymore.
> The file is now in src/gamedata/textures/animations.cpp and still
> applies fine.
> 
> ok solene@ but the animations.cpp patch must stay.
> 
>

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