Hi, Isn't the patch included on the second diff?
Timo On Mon, Jun 3, 2019, at 10:50, Solene Rapenne wrote: > On Sun, Jun 02, 2019 at 12:29:36PM -0700, Ryan Freeman wrote: > > On Sun, Jun 02, 2019 at 08:06:17AM +0300, Timo Myyrä wrote: > > > ping, anyone had time to test this? > > > > Hey, > > > > Just built and tested this on a current snapshot (Jun 1), played for an > > hour or so. IIRC Knee Deep in ZDoom was crashing with previous release, > > whereas I played most of the way through the first map without issue > > now. Also played some vanilla Doom2, HTH2 mod, and some other level > > set, simplicity. > > > > Seems to run real good, thanks! > > -Ryan > > > hi > > you dropped the patch on src/textures/animations.cpp and brutal doom is > not playable anymore. > The file is now in src/gamedata/textures/animations.cpp and still > applies fine. > > ok solene@ but the animations.cpp patch must stay. > >