On Sun, Jun 02, 2019 at 12:29:36PM -0700, Ryan Freeman wrote: > On Sun, Jun 02, 2019 at 08:06:17AM +0300, Timo Myyrä wrote: > > ping, anyone had time to test this? > > Hey, > > Just built and tested this on a current snapshot (Jun 1), played for an > hour or so. IIRC Knee Deep in ZDoom was crashing with previous release, > whereas I played most of the way through the first map without issue > now. Also played some vanilla Doom2, HTH2 mod, and some other level > set, simplicity. > > Seems to run real good, thanks! > -Ryan > hi
you dropped the patch on src/textures/animations.cpp and brutal doom is not playable anymore. The file is now in src/gamedata/textures/animations.cpp and still applies fine. ok solene@ but the animations.cpp patch must stay.