>You are correct its not my process, but I am still curious as to the 
>rationale which is just a question that was not answered. Nowhere did I 
>suggest, or imply, that it should be changed.
>
>And how do you define crappier releases? If something is stable enough 
>that the development team decide to mark a release that is up to them, 
>not you which is similar to what you noted about this being *your* 
>process, that is *theirs*.

Wow you sure are opinionated.

We as a team make releases every 6 months like clockwork.

Anything else is none of your business.  Your line of commentary is
showing a distinct lack of respect, and I kindly propose you get
stuffed.

>Edward Lopez-Acosta
>
>On 4/5/19 7:08 AM, Theo de Raadt wrote:
>>> Could you please explain the logic behind this as I am confused. Is this
>>> due to an inefficient process, technical limitation, or other reason
>>> (lack of manpower doesn't qualify as that seems self inflicted by the
>>> project)? Are you somehow tracking submissions to take care of when this
>>> unlocked so people don't waste their time needing to resubmit them?
>> 
>> Our process.  *OUR* process.  This is not your process.  Meaning it
>> isn't your decision.
>> 
>>> While they may exist I know of no other project, including OS, that halt
>>> development like this for long, if at all, to do a release. Again, they
>>> may exist I just don't know of any and find the process awkward and
>>> confusing.
>> 
>> Other projects split their developers between "making the release" and
>> "working on the future", and as a result they take a long time to make
>> crappier releases.
>> 
>> That's their choice.
>> 
>> It is not our choice.
>> 
>> It is *NOT YOUR CHOICE*, and you don't have standing to comment.
>> 
>

Reply via email to