On Wed, Jun 20, 2012 at 09:53:06PM -0600, Anthony J. Bentley wrote:
> Hi,
> 
> Tiled is a general purpose tile map editor. It's built to be easy to
> use, yet flexible enough to work with varying game engines, whether your
> game is an RPG, platformer or Breakout clone. Tiled is free software and
> written in C++, using the Qt application framework. The main features in
> a nutshell:
> 
>  -  General purpose tile map editor with XML-based map format
>  -  Supports orthogonal and isometric maps
>  -  Custom objects can be placed with pixel precision
>  -  Full undo/redo and copy/paste support
>  -  Add custom properties to tiles, layers, objects or the map
>  -  Automatically reloads tilesets when changed externally
>  -  Resize or offset your tile map later as needed
>  -  Efficient tile editing tools like stamp and fill brushes
>  -  Supports input/output plugins to open and save files in custom formats
> 
> 
> Tested on i386/amd64. ok?

Add the needed MAKE_FLAGS to make it apply CFLAGS/CXXFLAGS then ok for
me.

Landry

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