On Wed, Jun 20, 2012 at 09:53:06PM -0600, Anthony J. Bentley wrote: > Hi, > > Tiled is a general purpose tile map editor. It's built to be easy to > use, yet flexible enough to work with varying game engines, whether your > game is an RPG, platformer or Breakout clone. Tiled is free software and > written in C++, using the Qt application framework. The main features in > a nutshell: > > - General purpose tile map editor with XML-based map format > - Supports orthogonal and isometric maps > - Custom objects can be placed with pixel precision > - Full undo/redo and copy/paste support > - Add custom properties to tiles, layers, objects or the map > - Automatically reloads tilesets when changed externally > - Resize or offset your tile map later as needed > - Efficient tile editing tools like stamp and fill brushes > - Supports input/output plugins to open and save files in custom formats > > > Tested on i386/amd64. ok?
Add the needed MAKE_FLAGS to make it apply CFLAGS/CXXFLAGS then ok for me. Landry
