On Monday 19 March 2012 22:25:50 Kirill Bychkov wrote:
> Hi!
> I've updated wesnoth to the latest release 1.10.1.
> General difference (for ports infrastructure):
> * upstream switched to cmake build system
> * they dropped external lua a long time ago and use their own patched
> variant ( http://svn.gna.org/viewcvs/wesnoth?view=revision&revision=44911 )
> Full changelog:
> http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.10.0/changelog (a lot
> of changes since 1.8.6)
>
> I set up SEPARATE_BUILD=flavored to avoid extracting a lot of data for
> every arch. Also removed superfluous dependency to devel/sdl. tinygui
> flavor was dropped by upstream about a year ago.
>
> Tested on amd64 playing new campaign all night long. (And it must be
> confessed that I was playing all last week)
>
> Already OK from aja@
>
> Maintainer (jasper@) timed out.
>
> OK?

Works on amd64.

-- 
Antti Harri

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