On Monday 19 March 2012 22:25:50 Kirill Bychkov wrote: > Hi! > I've updated wesnoth to the latest release 1.10.1. > General difference (for ports infrastructure): > * upstream switched to cmake build system > * they dropped external lua a long time ago and use their own patched > variant ( http://svn.gna.org/viewcvs/wesnoth?view=revision&revision=44911 ) > Full changelog: > http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.10.0/changelog (a lot > of changes since 1.8.6) > > I set up SEPARATE_BUILD=flavored to avoid extracting a lot of data for > every arch. Also removed superfluous dependency to devel/sdl. tinygui > flavor was dropped by upstream about a year ago. > > Tested on amd64 playing new campaign all night long. (And it must be > confessed that I was playing all last week) > > Already OK from aja@ > > Maintainer (jasper@) timed out. > > OK?
Works on amd64. -- Antti Harri