On Mon, Mar 19, 2012 at 9:25 PM, Kirill Bychkov <ya...@linklevel.net> wrote:
> Hi!
> I've updated wesnoth to the latest release 1.10.1.
> General difference (for ports infrastructure):
> * upstream switched to cmake build system
> * they dropped external lua a long time ago and use their own patched variant
> ( http://svn.gna.org/viewcvs/wesnoth?view=revision&revision=44911 )
> Full changelog:
> http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.10.0/changelog (a lot of
> changes since 1.8.6)
>
> I set up SEPARATE_BUILD=flavored to avoid extracting a lot of data for every
> arch. Also removed superfluous dependency to devel/sdl. tinygui flavor was
> dropped by upstream about a year ago.
>
> Tested on amd64 playing new campaign all night long. (And it must be confessed
> that I was playing all last week)
>
> Already OK from aja@
>
> Maintainer (jasper@) timed out.
>
> OK?

cmake-wise ok for me

ciao,
David

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