On Mon, Mar 19, 2012 at 9:25 PM, Kirill Bychkov <ya...@linklevel.net> wrote: > Hi! > I've updated wesnoth to the latest release 1.10.1. > General difference (for ports infrastructure): > * upstream switched to cmake build system > * they dropped external lua a long time ago and use their own patched variant > ( http://svn.gna.org/viewcvs/wesnoth?view=revision&revision=44911 ) > Full changelog: > http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.10.0/changelog (a lot of > changes since 1.8.6) > > I set up SEPARATE_BUILD=flavored to avoid extracting a lot of data for every > arch. Also removed superfluous dependency to devel/sdl. tinygui flavor was > dropped by upstream about a year ago. > > Tested on amd64 playing new campaign all night long. (And it must be confessed > that I was playing all last week) > > Already OK from aja@ > > Maintainer (jasper@) timed out. > > OK?
cmake-wise ok for me ciao, David