Overall this seems to work really well on i386, the sound on the other quake port is unuseable this one is fine.
Played through all of episode 1 without problem and a bunch of the slide mod. It seems that loading unknown maps from the in game console cause it to segfault however: map slide9 Received signal 11, exiting... though the process still runs after? 5144 jsg 64 0 22M 21M run - 9:18 50.24% tyr-glquake
