On Tue, 18 Feb 2025 04:38:20 -0500
Kurt Mosiejczuk <k...@cranky.work> wrote:

> On Mon, Feb 17, 2025 at 01:12:24PM -0500, Thomas Frohwein wrote:
> > On Thu, 23 Jan 2025 21:24:01 -0500
> > Thomas Frohwein <tfrohw...@fastmail.com> wrote:  
> 
> > > Please find attached the tarball for freeciv21. This is a fork of
> > > Freeciv that diverged from it to better serve larger, long-turn
> > > online multiplayer games. There is information on what exactly is
> > > involved at the homepage [1], including how to register for the
> > > periodic coordinated matches. What stands out is that turns in
> > > online multiplayer last about a day, allowing for a global
> > > playerbase in different timezones.  
> 
> > > The game still has singleplayer mode which works just fine. A
> > > tutorial is included.  
> 
> > > The port itself is fairly straightforward, not even needing any
> > > patches. I'm including 3.1rc2, as this is what is also used in
> > > upcoming long-turn events at this point, and has been stable on my
> > > testing and also some regular freeciv21 players.  
> 
> > > ok to import?  
> 
> > > [1] https://longturn.net/  
> 
> > *ping*  
> 
> > A rather well-maintained fork of freeciv suitable for single or
> > multiplayer. Re-attached for convenience.  
> 
> The port looks okay and it does build. The game seems to play.
> However, it consistently throws errors about sound files:
> 
> [critical] freeciv21-client - Can't open file
> "/usr/local/share/freeciv21/stdmusic/Per-Kiilstofte__Battle-of-Kings.ogg"
> [info] freeciv21-client - Starting freeciv21-server at
> /usr/local/bin/freeciv21-server [critical] freeciv21-client - Can't
> open file "/usr/local/share/freeciv21/stdsounds/foot3.ogg"
> 
> That last one repeats each time I move a unit.
> 
> The files _are_ there though.

Have you selected the sound backend in the options? I think it's not
set up by default, but can be enabled easily by going into Interface
Options -> Sound and then selecting Soundset: stdsounds, Musicset:
stdmusic, and Sound plugin: sdl.

Sound is working here with these settings.

> 
> Nitpick: The lines in the DESCR go right up to 80 columns. I usually
> prefer the results from running the DESCR through fmt(1)

It's formatted with fmt -w 80, which is in line with Porter's Handbook:
"Lines should be no longer than 80 characters." If for some reason
there is a consensus to stick to fewer characters, can we update the
handbook accordingly?

> 
> That said, ok kmos for import if you're okay with the sound being
> broken.

Thanks, I went ahead with it!

> 
> --Kurt

Reply via email to