On Sat, Nov 30, 2024 at 07:04:01PM -0600, izzy Meyer wrote: > Hello ports! > > I'm trying to work on a new games/prismlauncher port, but i am coming > upon some issues. > > I previously had a 8.4 versioned port submitted to the list, but that > had gross wrapper scripts. In my mind, that is not an ideal solution, > and I instead should fix the program itself. I worked on this today, > and noticed 9.1 was released, and started updating my work. > > See the openbsd-wip repo TODO file: > > https://github.com/jasperla/openbsd-wip/tree/master/games/prismlauncher > > Any idea what to do?
hmm, just a drive-by comment, but have you tried symlinks? or patch it to look for liblwjgl64.so? (i'd just grep -rn for "liblwjgl"?) > > To copy-paste from the TODO file: > > """ > I took some patches from the FreeBSD ports tree, although it needed to > be modified. > > This bypassed the "Unknown Platform" runtime error. > > liblwjgl.so isn't provided by any package on OpenBSD to my knowledge, > but liblwjgl64.so *is* > > With these patches, this software seems to be hardcoded to look for > liblwjgl.so (no 64) > > Could not get a game to launch. > """ > > I am no C++/Java dev, so I'm scratching my head at this issue. > I feel we are nearing a functional port for this- > > The port tarball is attached for ease. > > Thanks, > > -- > iz (they/them) > > > i like to say mundane things, > > there are too many uninteresting things > > that go unnoticed. > > izder456 (dot) neocities (dot) org