On Fri, 18 Oct 2024 21:23:14 -0400
Thomas Frohwein <tfrohw...@fastmail.com> wrote:

> Hi,
> 
> I was looking through the ports tree to find any `#include
> <sys/malloc.h>` instead of stdlib.h for malloc (a mistake that I've
> made in the past) and found this being done in games/naev. A closer
> look showed it is behind `#if HAVE_MALLOC_H`, so this should actually
> never be reached in the first place.
> 
> I tried building with the patch removed, and it builds and runs as
> before.
> 
> ok to remove this patch?

*ping*...?

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