On Fri, 18 Oct 2024 21:23:14 -0400 Thomas Frohwein <tfrohw...@fastmail.com> wrote:
> Hi, > > I was looking through the ports tree to find any `#include > <sys/malloc.h>` instead of stdlib.h for malloc (a mistake that I've > made in the past) and found this being done in games/naev. A closer > look showed it is behind `#if HAVE_MALLOC_H`, so this should actually > never be reached in the first place. > > I tried building with the patch removed, and it builds and runs as > before. > > ok to remove this patch? *ping*...?