New tarball, now with correct header file for malloc(3) - thanks brynet for spotting!
On Tue, Aug 20, 2024 at 10:33:56AM -0400, Thomas Frohwein wrote: > > Hi, > > The Descent series of video games was an influential sci-fi > 6-degrees-of-freedom shooter from the 1990's. We can already run Descent > 1&2 via dxx-rebirth. The source code of Descent 3 was released in April > this year. > > The port builds with relatively little modification. I've started a PR > to upstream some of the patches [1]. It needs the game assets to run, > either from the original CD/DVD or via GOG or Steam digital download. > README lists an example how to extract the files and launch the game. > It seems to only look in $PWD for the game files and, annoyingly, > creates directory 'custom/' with empty subdirectories wherever it's > launched, so be aware of that if accidentally launching from the wrong > dir. > > Release notes state that it's for 64bit (amd64 & arm64) and NOT for > 32-bit arches [2]. I didn't restrict the port arches as I haven't > tested those claims and they might only be referring to what they > built for release binaries. > > I've launched it on my amd64, watched most of the intro video and > played the tutorial level a little bit using mouse controls, all > without issues. > > ok? or any issues or comments? > > Thx to brynet@ for helping me with what to do about > malloc_usable_size! > > [1] https://github.com/DescentDevelopers/Descent3/pull/542 > [2] https://github.com/DescentDevelopers/Descent3/releases/tag/v1.5.0
descent3-rev1.tgz
Description: application/tar-gz