New tarball, now with correct header file for malloc(3) - thanks brynet
for spotting!

On Tue, Aug 20, 2024 at 10:33:56AM -0400, Thomas Frohwein wrote:
> 
> Hi,
> 
> The Descent series of video games was an influential sci-fi
> 6-degrees-of-freedom shooter from the 1990's. We can already run Descent
> 1&2 via dxx-rebirth. The source code of Descent 3 was released in April
> this year.
> 
> The port builds with relatively little modification. I've started a PR
> to upstream some of the patches [1]. It needs the game assets to run,
> either from the original CD/DVD or via GOG or Steam digital download.
> README lists an example how to extract the files and launch the game.
> It seems to only look in $PWD for the game files and, annoyingly,
> creates directory 'custom/' with empty subdirectories wherever it's
> launched, so be aware of that if accidentally launching from the wrong
> dir.
> 
> Release notes state that it's for 64bit (amd64 & arm64) and NOT for
> 32-bit arches [2]. I didn't restrict the port arches as I haven't
> tested those claims and they might only be referring to what they
> built for release binaries.
> 
> I've launched it on my amd64, watched most of the intro video and
> played the tutorial level a little bit using mouse controls, all
> without issues.
> 
> ok? or any issues or comments?
> 
> Thx to brynet@ for helping me with what to do about
> malloc_usable_size!
> 
> [1] https://github.com/DescentDevelopers/Descent3/pull/542
> [2] https://github.com/DescentDevelopers/Descent3/releases/tag/v1.5.0


Attachment: descent3-rev1.tgz
Description: application/tar-gz

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